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diff --git a/basicsuite/qt5-launchpresentation/samegame/content/LogoAnimation.qml b/basicsuite/qt5-launchpresentation/samegame/content/LogoAnimation.qml
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-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** You may use this file under the terms of the BSD license as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
-** of its contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-import QtQuick.Particles 2.0
-
-Item {
- id: container //Positioned where the 48x48 S/G should be
- property alias running: mainAnim.running
- property ParticleSystem particleSystem
- property int dur: 500
- signal boomTime
- Image {
- id: s1
- source: "gfx/logo-s.png"
- y: 0
- }
- Image {
- id: g1
- source: "gfx/logo-g.png"
- y: -128
- }
- Column {
- Repeater {
- model: 2
- Item {
- width: 48
- height: 48
- BlockEmitter {
- id: emitter
- anchors.fill: parent
- group: "red"
- system: particleSystem
- Connections {
- target: container
- onBoomTime: emitter.pulse(100);
- }
- }
- }
- }
- }
- SequentialAnimation {
- id: mainAnim
- running: true
- loops: -1
- PropertyAction { target: g1; property: "y"; value: -128}
- PropertyAction { target: g1; property: "opacity"; value: 1}
- PropertyAction { target: s1; property: "y"; value: 0}
- PropertyAction { target: s1; property: "opacity"; value: 1}
- NumberAnimation { target: g1; property: "y"; from: -96; to: -48; duration: dur}
- ParallelAnimation {
- NumberAnimation { target: g1; property: "y"; from: -48; to: 0; duration: dur}
- NumberAnimation { target: s1; property: "y"; from: 0; to: 48; duration: dur }
- }
- PauseAnimation { duration: dur }
- ScriptAction { script: container.boomTime(); }
- ParallelAnimation {
- NumberAnimation { target: g1; property: "opacity"; to: 0; duration: dur }
- NumberAnimation { target: s1; property: "opacity"; to: 0; duration: dur }
- }
- PropertyAction { target: s1; property: "y"; value: -128}
- PropertyAction { target: s1; property: "opacity"; value: 1}
- NumberAnimation { target: s1; property: "y"; from: -96; to: 0; duration: dur * 2}
- }
-}