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-rwxr-xr-xexperimental/Media Player/Effects/Effect.qml75
-rwxr-xr-xexperimental/Media Player/Effects/EffectBillboard.qml89
-rwxr-xr-xexperimental/Media Player/Effects/EffectBlackAndWhite.qml74
-rwxr-xr-xexperimental/Media Player/Effects/EffectEmboss.qml73
-rwxr-xr-xexperimental/Media Player/Effects/EffectGaussianBlur.qml136
-rwxr-xr-xexperimental/Media Player/Effects/EffectGlow.qml74
-rwxr-xr-xexperimental/Media Player/Effects/EffectIsolate.qml105
-rwxr-xr-xexperimental/Media Player/Effects/EffectMagnify.qml117
-rwxr-xr-xexperimental/Media Player/Effects/EffectPageCurl.qml196
-rwxr-xr-xexperimental/Media Player/Effects/EffectPassThrough.qml46
-rwxr-xr-xexperimental/Media Player/Effects/EffectPixelate.qml76
-rwxr-xr-xexperimental/Media Player/Effects/EffectPosterize.qml82
-rwxr-xr-xexperimental/Media Player/Effects/EffectRipple.qml98
-rwxr-xr-xexperimental/Media Player/Effects/EffectSepia.qml61
-rwxr-xr-xexperimental/Media Player/Effects/EffectSharpen.qml87
-rwxr-xr-xexperimental/Media Player/Effects/EffectShockwave.qml109
-rwxr-xr-xexperimental/Media Player/Effects/EffectSobelEdgeDetection1.qml98
-rwxr-xr-xexperimental/Media Player/Effects/EffectSobelEdgeDetection2.qml89
-rwxr-xr-xexperimental/Media Player/Effects/EffectTiltShift.qml77
-rwxr-xr-xexperimental/Media Player/Effects/EffectToon.qml111
-rwxr-xr-xexperimental/Media Player/Effects/EffectVignette.qml66
-rwxr-xr-xexperimental/Media Player/Effects/EffectWarhol.qml68
-rwxr-xr-xexperimental/Media Player/Effects/EffectWobble.qml79
23 files changed, 0 insertions, 2086 deletions
diff --git a/experimental/Media Player/Effects/Effect.qml b/experimental/Media Player/Effects/Effect.qml
deleted file mode 100755
index 99308fd..0000000
--- a/experimental/Media Player/Effects/Effect.qml
+++ /dev/null
@@ -1,75 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-ShaderEffect {
- property variant source
- property ListModel parameters: ListModel { }
- property bool divider: false
- property real dividerValue: 1.0
- property real targetWidth: 0
- property real targetHeight: 0
- property string fragmentShaderSrc
- property string vertexShaderSrc
-
- QtObject {
- id: d
- property string fragmentShaderCommon: "
- #ifdef GL_ES
- precision mediump float;
- #else
- # define lowp
- # define mediump
- # define highp
- #endif // GL_ES
- "
- }
-
- // The following is a workaround for the fact that ShaderEffect
- // doesn't provide a way for shader programs to be read from a file,
- // rather than being inline in the QML file
-
- onFragmentShaderSrcChanged:
- fragmentShader = d.fragmentShaderCommon + fragmentShaderSrc
- onVertexShaderSrcChanged:
- vertexShader = vertexShaderSrc
-}
diff --git a/experimental/Media Player/Effects/EffectBillboard.qml b/experimental/Media Player/Effects/EffectBillboard.qml
deleted file mode 100755
index 947209e..0000000
--- a/experimental/Media Player/Effects/EffectBillboard.qml
+++ /dev/null
@@ -1,89 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- parameters: ListModel {
- ListElement {
- name: "grid spacing"
- value: 0.5
- }
- }
-
- // Transform slider values, and bind result to shader uniforms
- property real grid: parameters.get(0).value * 10
-
- property real step_x: 0.0015625
- property real step_y: targetHeight ? (step_x * targetWidth / targetHeight) : 0.0
-
- fragmentShaderSrc: "uniform float grid;
- uniform float dividerValue;
- uniform float step_x;
- uniform float step_y;
-
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- void main()
- {
- vec2 uv = qt_TexCoord0.xy;
- float offx = floor(uv.x / (grid * step_x));
- float offy = floor(uv.y / (grid * step_y));
- vec3 res = texture2D(source, vec2(offx * grid * step_x , offy * grid * step_y)).rgb;
- vec2 prc = fract(uv / vec2(grid * step_x, grid * step_y));
- vec2 pw = pow(abs(prc - 0.5), vec2(2.0));
- float rs = pow(0.45, 2.0);
- float gr = smoothstep(rs - 0.1, rs + 0.1, pw.x + pw.y);
- float y = (res.r + res.g + res.b) / 3.0;
- vec3 ra = res / y;
- float ls = 0.3;
- float lb = ceil(y / ls);
- float lf = ls * lb + 0.3;
- res = lf * res;
- vec3 col = mix(res, vec3(0.1, 0.1, 0.1), gr);
- if (uv.x < dividerValue)
- gl_FragColor = qt_Opacity * vec4(col, 1.0);
- else
- gl_FragColor = qt_Opacity * texture2D(source, uv);
- }"
-}
diff --git a/experimental/Media Player/Effects/EffectBlackAndWhite.qml b/experimental/Media Player/Effects/EffectBlackAndWhite.qml
deleted file mode 100755
index 8cbba60..0000000
--- a/experimental/Media Player/Effects/EffectBlackAndWhite.qml
+++ /dev/null
@@ -1,74 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- parameters: ListModel {
- ListElement {
- name: "threshold"
- value: 0.5
- }
- }
-
- // Transform slider values, and bind result to shader uniforms
- property real threshold: parameters.get(0).value
-
- fragmentShaderSrc: "uniform float threshold;
- uniform float dividerValue;
-
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- void main()
- {
- vec2 uv = qt_TexCoord0.xy;
- vec4 orig = texture2D(source, uv);
- vec3 col = orig.rgb;
- float y = 0.3 *col.r + 0.59 * col.g + 0.11 * col.b;
- y = y < threshold ? 0.0 : 1.0;
- if (uv.x < dividerValue)
- gl_FragColor = qt_Opacity * vec4(y, y, y, 1.0);
- else
- gl_FragColor = qt_Opacity * orig;
- }"
-}
diff --git a/experimental/Media Player/Effects/EffectEmboss.qml b/experimental/Media Player/Effects/EffectEmboss.qml
deleted file mode 100755
index 23ef1cb..0000000
--- a/experimental/Media Player/Effects/EffectEmboss.qml
+++ /dev/null
@@ -1,73 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- fragmentShaderSrc: "uniform float dividerValue;
- const float step_w = 0.0015625;
- const float step_h = 0.0027778;
-
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- void main()
- {
- vec2 uv = qt_TexCoord0.xy;
- vec3 t1 = texture2D(source, vec2(uv.x - step_w, uv.y - step_h)).rgb;
- vec3 t2 = texture2D(source, vec2(uv.x, uv.y - step_h)).rgb;
- vec3 t3 = texture2D(source, vec2(uv.x + step_w, uv.y - step_h)).rgb;
- vec3 t4 = texture2D(source, vec2(uv.x - step_w, uv.y)).rgb;
- vec3 t5 = texture2D(source, uv).rgb;
- vec3 t6 = texture2D(source, vec2(uv.x + step_w, uv.y)).rgb;
- vec3 t7 = texture2D(source, vec2(uv.x - step_w, uv.y + step_h)).rgb;
- vec3 t8 = texture2D(source, vec2(uv.x, uv.y + step_h)).rgb;
- vec3 t9 = texture2D(source, vec2(uv.x + step_w, uv.y + step_h)).rgb;
- vec3 rr = -4.0 * t1 - 4.0 * t2 - 4.0 * t4 + 12.0 * t5;
- float y = (rr.r + rr.g + rr.b) / 3.0;
- vec3 col = vec3(y, y, y) + 0.3;
- if (uv.x < dividerValue)
- gl_FragColor = qt_Opacity * vec4(col, 1.0);
- else
- gl_FragColor = qt_Opacity * texture2D(source, uv);
- }"
-}
diff --git a/experimental/Media Player/Effects/EffectGaussianBlur.qml b/experimental/Media Player/Effects/EffectGaussianBlur.qml
deleted file mode 100755
index f866524..0000000
--- a/experimental/Media Player/Effects/EffectGaussianBlur.qml
+++ /dev/null
@@ -1,136 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-// Based on http://www.geeks3d.com/20100909/shader-library-gaussian-blur-post-processing-filter-in-glsl/
-
-import QtQuick 2.0
-
-Item {
- id: root
- property bool divider: true
- property real dividerValue: 1
- property ListModel parameters: ListModel {
- ListElement {
- name: "radius"
- value: 0.5
- }
- }
-
- property alias targetWidth: verticalShader.targetWidth
- property alias targetHeight: verticalShader.targetHeight
- property alias source: verticalShader.source
-
- Effect {
- id: verticalShader
- anchors.fill: parent
- dividerValue: parent.dividerValue
- property real blurSize: 4.0 * parent.parameters.get(0).value / targetHeight
- fragmentShaderSrc: "uniform float dividerValue;
- uniform float blurSize;
-
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- void main()
- {
- vec2 uv = qt_TexCoord0.xy;
- vec4 c = vec4(0.0);
- if (uv.x < dividerValue) {
- c += texture2D(source, uv - vec2(0.0, 4.0*blurSize)) * 0.05;
- c += texture2D(source, uv - vec2(0.0, 3.0*blurSize)) * 0.09;
- c += texture2D(source, uv - vec2(0.0, 2.0*blurSize)) * 0.12;
- c += texture2D(source, uv - vec2(0.0, 1.0*blurSize)) * 0.15;
- c += texture2D(source, uv) * 0.18;
- c += texture2D(source, uv + vec2(0.0, 1.0*blurSize)) * 0.15;
- c += texture2D(source, uv + vec2(0.0, 2.0*blurSize)) * 0.12;
- c += texture2D(source, uv + vec2(0.0, 3.0*blurSize)) * 0.09;
- c += texture2D(source, uv + vec2(0.0, 4.0*blurSize)) * 0.05;
- } else {
- c = texture2D(source, qt_TexCoord0);
- }
- // First pass we don't apply opacity
- gl_FragColor = c;
- }"
- }
-
- Effect {
- id: horizontalShader
- anchors.fill: parent
- dividerValue: parent.dividerValue
- property real blurSize: 4.0 * parent.parameters.get(0).value / parent.targetWidth
- fragmentShaderSrc: "uniform float dividerValue;
- uniform float blurSize;
-
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- void main()
- {
- vec2 uv = qt_TexCoord0.xy;
- vec4 c = vec4(0.0);
- if (uv.x < dividerValue) {
- c += texture2D(source, uv - vec2(4.0*blurSize, 0.0)) * 0.05;
- c += texture2D(source, uv - vec2(3.0*blurSize, 0.0)) * 0.09;
- c += texture2D(source, uv - vec2(2.0*blurSize, 0.0)) * 0.12;
- c += texture2D(source, uv - vec2(1.0*blurSize, 0.0)) * 0.15;
- c += texture2D(source, uv) * 0.18;
- c += texture2D(source, uv + vec2(1.0*blurSize, 0.0)) * 0.15;
- c += texture2D(source, uv + vec2(2.0*blurSize, 0.0)) * 0.12;
- c += texture2D(source, uv + vec2(3.0*blurSize, 0.0)) * 0.09;
- c += texture2D(source, uv + vec2(4.0*blurSize, 0.0)) * 0.05;
- } else {
- c = texture2D(source, qt_TexCoord0);
- }
- gl_FragColor = qt_Opacity * c;
- }"
- source: horizontalShaderSource
-
- ShaderEffectSource {
- id: horizontalShaderSource
- sourceItem: verticalShader
- smooth: true
- hideSource: true
- }
- }
-}
-
diff --git a/experimental/Media Player/Effects/EffectGlow.qml b/experimental/Media Player/Effects/EffectGlow.qml
deleted file mode 100755
index 2cfee3b..0000000
--- a/experimental/Media Player/Effects/EffectGlow.qml
+++ /dev/null
@@ -1,74 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- fragmentShaderSrc: "uniform float dividerValue;
- const float step_w = 0.0015625;
- const float step_h = 0.0027778;
-
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- void main()
- {
- vec2 uv = qt_TexCoord0.xy;
- vec3 t1 = texture2D(source, vec2(uv.x - step_w, uv.y - step_h)).rgb;
- vec3 t2 = texture2D(source, vec2(uv.x, uv.y - step_h)).rgb;
- vec3 t3 = texture2D(source, vec2(uv.x + step_w, uv.y - step_h)).rgb;
- vec3 t4 = texture2D(source, vec2(uv.x - step_w, uv.y)).rgb;
- vec3 t5 = texture2D(source, uv).rgb;
- vec3 t6 = texture2D(source, vec2(uv.x + step_w, uv.y)).rgb;
- vec3 t7 = texture2D(source, vec2(uv.x - step_w, uv.y + step_h)).rgb;
- vec3 t8 = texture2D(source, vec2(uv.x, uv.y + step_h)).rgb;
- vec3 t9 = texture2D(source, vec2(uv.x + step_w, uv.y + step_h)).rgb;
- vec3 xx = t1 + 2.0*t2 + t3 - t7 - 2.0*t8 - t9;
- vec3 yy = t1 - t3 + 2.0*t4 - 2.0*t6 + t7 - t9;
- vec3 rr = sqrt(xx * xx + yy * yy);
- vec3 col = rr * 2.0 * t5;
- if (uv.x < dividerValue)
- gl_FragColor = qt_Opacity * vec4(col, 1.0);
- else
- gl_FragColor = qt_Opacity * texture2D(source, uv);
- }"
-}
diff --git a/experimental/Media Player/Effects/EffectIsolate.qml b/experimental/Media Player/Effects/EffectIsolate.qml
deleted file mode 100755
index 4c569a5..0000000
--- a/experimental/Media Player/Effects/EffectIsolate.qml
+++ /dev/null
@@ -1,105 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- parameters: ListModel {
- ListElement {
- name: "hue"
- value: 0.5
- }
- ListElement {
- name: "width"
- value: 0.5
- }
- }
-
- // Transform slider values, and bind result to shader uniforms
- property real targetHue: parameters.get(0).value * 360
- property real windowWidth: parameters.get(1).value * 60
-
- fragmentShaderSrc: "uniform float targetHue;
- uniform float windowWidth;
- uniform float dividerValue;
-
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- void rgb2hsl(vec3 rgb, out float h, out float s, float l)
- {
- float maxval = max(rgb.r, max(rgb.g, rgb.b));
- float minval = min(rgb.r, min(rgb.g, rgb.b));
- float delta = maxval - minval;
- l = (minval + maxval) / 2.0;
- s = 0.0;
- if (l > 0.0 && l < 1.0)
- s = delta / (l < 0.5 ? 2.0 * l : 2.0 - 2.0 * l);
- h = 0.0;
- if (delta > 0.0)
- {
- if (rgb.r == maxval && rgb.g != maxval)
- h += (rgb.g - rgb.b ) / delta;
- if (rgb.g == maxval && rgb.b != maxval)
- h += 2.0 + (rgb.b - rgb.r) / delta;
- if (rgb.b == maxval && rgb.r != maxval)
- h += 4.0 + (rgb.r - rgb.g) / delta;
- h *= 60.0;
- }
- }
-
- void main()
- {
- vec2 uv = qt_TexCoord0.xy;
- vec3 col = texture2D(source, uv).rgb;
- float h, s, l;
- rgb2hsl(col, h, s, l);
- float h2 = (h > targetHue) ? h - 360.0 : h + 360.0;
- float y = 0.3 * col.r + 0.59 * col.g + 0.11 * col.b;
- vec3 result;
- if (uv.x > dividerValue || (abs(h - targetHue) < windowWidth) || (abs(h2 - targetHue) < windowWidth))
- result = col;
- else
- result = vec3(y, y, y);
- gl_FragColor = qt_Opacity * vec4(result, 1.0);
- }"
-}
diff --git a/experimental/Media Player/Effects/EffectMagnify.qml b/experimental/Media Player/Effects/EffectMagnify.qml
deleted file mode 100755
index 01f33a5..0000000
--- a/experimental/Media Player/Effects/EffectMagnify.qml
+++ /dev/null
@@ -1,117 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- id: root
- divider: false
- parameters: ListModel {
- ListElement {
- name: "radius"
- value: 0.5
- }
- ListElement {
- name: "diffraction"
- value: 0.5
- }
- }
-
- property real posX: -1
- property real posY: -1
-
- QtObject {
- id: d
- property real oldTargetWidth: root.targetWidth
- property real oldTargetHeight: root.targetHeight
- }
-
- // Transform slider values, and bind result to shader uniforms
- property real radius: parameters.get(0).value * 100
- property real diffractionIndex: parameters.get(1).value
-
- onTargetWidthChanged: {
- if (posX == -1)
- posX = targetWidth / 2
- else if (d.oldTargetWidth != 0)
- posX *= (targetWidth / d.oldTargetWidth)
- d.oldTargetWidth = targetWidth
- }
-
- onTargetHeightChanged: {
- if (posY == -1)
- posY = targetHeight / 2
- else if (d.oldTargetHeight != 0)
- posY *= (targetHeight / d.oldTargetHeight)
- d.oldTargetHeight = targetHeight
- }
-
- fragmentShaderSrc: "uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
- uniform float radius;
- uniform float diffractionIndex;
- uniform float targetWidth;
- uniform float targetHeight;
- uniform float posX;
- uniform float posY;
-
- void main()
- {
- vec2 tc = qt_TexCoord0;
- vec2 center = vec2(posX, posY);
- vec2 xy = gl_FragCoord.xy - center.xy;
- float r = sqrt(xy.x * xy.x + xy.y * xy.y);
- if (r < radius) {
- float h = diffractionIndex * 0.5 * radius;
- vec2 new_xy = r < radius ? xy * (radius - h) / sqrt(radius * radius - r * r) : xy;
- vec2 targetSize = vec2(targetWidth, targetHeight);
- tc = (new_xy + center) / targetSize;
- tc.y = 1.0 - tc.y;
- }
- gl_FragColor = qt_Opacity * texture2D(source, tc);
- }"
-
- MouseArea {
- anchors.fill: parent
- onPositionChanged: { root.posX = mouse.x; root.posY = root.targetHeight - mouse.y }
- }
-}
diff --git a/experimental/Media Player/Effects/EffectPageCurl.qml b/experimental/Media Player/Effects/EffectPageCurl.qml
deleted file mode 100755
index 39947d9..0000000
--- a/experimental/Media Player/Effects/EffectPageCurl.qml
+++ /dev/null
@@ -1,196 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- divider: false
- parameters: ListModel {
- ListElement {
- name: "extent"
- value: 0.5
- }
- }
-
- // Transform slider values, and bind result to shader uniforms
- property real curlExtent: 1.0 - parameters.get(0).value
-
- fragmentShaderSrc: "uniform float dividerValue;
- uniform float curlExtent;
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- const float minAmount = -0.16;
- const float maxAmount = 1.3;
- const float PI = 3.141592653589793;
- const float scale = 512.0;
- const float sharpness = 3.0;
- const vec4 bgColor = vec4(1.0, 1.0, 0.8, 1.0);
-
- float amount = curlExtent * (maxAmount - minAmount) + minAmount;
- float cylinderCenter = amount;
- // 360 degrees * amount
- float cylinderAngle = 2.0 * PI * amount;
- const float cylinderRadius = 1.0 / PI / 2.0;
-
- vec3 hitPoint(float hitAngle, float yc, vec3 point, mat3 rrotation)
- {
- float hitPoint = hitAngle / (2.0 * PI);
- point.y = hitPoint;
- return rrotation * point;
- }
-
- vec4 antiAlias(vec4 color1, vec4 color2, float distance)
- {
- distance *= scale;
- if (distance < 0.0) return color2;
- if (distance > 2.0) return color1;
- float dd = pow(1.0 - distance / 2.0, sharpness);
- return ((color2 - color1) * dd) + color1;
- }
-
- float distanceToEdge(vec3 point)
- {
- float dx = abs(point.x > 0.5 ? 1.0 - point.x : point.x);
- float dy = abs(point.y > 0.5 ? 1.0 - point.y : point.y);
- if (point.x < 0.0) dx = -point.x;
- if (point.x > 1.0) dx = point.x - 1.0;
- if (point.y < 0.0) dy = -point.y;
- if (point.y > 1.0) dy = point.y - 1.0;
- if ((point.x < 0.0 || point.x > 1.0) && (point.y < 0.0 || point.y > 1.0)) return sqrt(dx * dx + dy * dy);
- return min(dx, dy);
- }
-
- vec4 seeThrough(float yc, vec2 p, mat3 rotation, mat3 rrotation)
- {
- float hitAngle = PI - (acos(yc / cylinderRadius) - cylinderAngle);
- vec3 point = hitPoint(hitAngle, yc, rotation * vec3(p, 1.0), rrotation);
- if (yc <= 0.0 && (point.x < 0.0 || point.y < 0.0 || point.x > 1.0 || point.y > 1.0))
- return bgColor;
- if (yc > 0.0)
- return texture2D(source, p);
- vec4 color = texture2D(source, point.xy);
- vec4 tcolor = vec4(0.0);
- return antiAlias(color, tcolor, distanceToEdge(point));
- }
-
- vec4 seeThroughWithShadow(float yc, vec2 p, vec3 point, mat3 rotation, mat3 rrotation)
- {
- float shadow = distanceToEdge(point) * 30.0;
- shadow = (1.0 - shadow) / 3.0;
- if (shadow < 0.0)
- shadow = 0.0;
- else
- shadow *= amount;
- vec4 shadowColor = seeThrough(yc, p, rotation, rrotation);
- shadowColor.r -= shadow;
- shadowColor.g -= shadow;
- shadowColor.b -= shadow;
- return shadowColor;
- }
-
- vec4 backside(float yc, vec3 point)
- {
- vec4 color = texture2D(source, point.xy);
- float gray = (color.r + color.b + color.g) / 15.0;
- gray += (8.0 / 10.0) * (pow(1.0 - abs(yc / cylinderRadius), 2.0 / 10.0) / 2.0 + (5.0 / 10.0));
- color.rgb = vec3(gray);
- return color;
- }
-
- void main(void)
- {
- const float angle = 30.0 * PI / 180.0;
- float c = cos(-angle);
- float s = sin(-angle);
- mat3 rotation = mat3(
- c, s, 0,
- -s, c, 0,
- 0.12, 0.258, 1
- );
- c = cos(angle);
- s = sin(angle);
- mat3 rrotation = mat3(
- c, s, 0,
- -s, c, 0,
- 0.15, -0.5, 1
- );
- vec3 point = rotation * vec3(qt_TexCoord0, 1.0);
- float yc = point.y - cylinderCenter;
- vec4 color = vec4(1.0, 0.0, 0.0, 1.0);
- if (yc < -cylinderRadius) {
- // See through to background
- color = bgColor;
- } else if (yc > cylinderRadius) {
- // Flat surface
- color = texture2D(source, qt_TexCoord0);
- } else {
- float hitAngle = (acos(yc / cylinderRadius) + cylinderAngle) - PI;
- float hitAngleMod = mod(hitAngle, 2.0 * PI);
- if ((hitAngleMod > PI && amount < 0.5) || (hitAngleMod > PI/2.0 && amount < 0.0)) {
- color = seeThrough(yc, qt_TexCoord0, rotation, rrotation);
- } else {
- point = hitPoint(hitAngle, yc, point, rrotation);
- if (point.x < 0.0 || point.y < 0.0 || point.x > 1.0 || point.y > 1.0) {
- color = seeThroughWithShadow(yc, qt_TexCoord0, point, rotation, rrotation);
- } else {
- color = backside(yc, point);
- vec4 otherColor;
- if (yc < 0.0) {
- float shado = 1.0 - (sqrt(pow(point.x - 0.5, 2.0) + pow(point.y - 0.5, 2.0)) / 0.71);
- shado *= pow(-yc / cylinderRadius, 3.0);
- shado *= 0.5;
- otherColor = vec4(0.0, 0.0, 0.0, shado);
- } else {
- otherColor = texture2D(source, qt_TexCoord0);
- }
- color = antiAlias(color, otherColor, cylinderRadius - abs(yc));
-
- // This second antialiasing step causes the shader to fail to render, on
- // Symbian devices (tested so far using IVE3.5). Running out of scratch
- // memory?
- }
- }
- }
- gl_FragColor = qt_Opacity * color;
- }"
-}
diff --git a/experimental/Media Player/Effects/EffectPassThrough.qml b/experimental/Media Player/Effects/EffectPassThrough.qml
deleted file mode 100755
index 1f259be..0000000
--- a/experimental/Media Player/Effects/EffectPassThrough.qml
+++ /dev/null
@@ -1,46 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- divider: false
-}
diff --git a/experimental/Media Player/Effects/EffectPixelate.qml b/experimental/Media Player/Effects/EffectPixelate.qml
deleted file mode 100755
index 4bc73d3..0000000
--- a/experimental/Media Player/Effects/EffectPixelate.qml
+++ /dev/null
@@ -1,76 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- parameters: ListModel {
- ListElement {
- name: "granularity"
- value: 0.5
- }
- }
-
- // Transform slider values, and bind result to shader uniforms
- property real granularity: parameters.get(0).value * 20
-
- fragmentShaderSrc: "uniform float dividerValue;
- uniform float granularity;
- uniform float targetWidth;
- uniform float targetHeight;
-
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- void main()
- {
- vec2 uv = qt_TexCoord0.xy;
- vec2 tc = qt_TexCoord0;
- if (uv.x < dividerValue && granularity > 0.0) {
- float dx = granularity / targetWidth;
- float dy = granularity / targetHeight;
- tc = vec2(dx*(floor(uv.x/dx) + 0.5),
- dy*(floor(uv.y/dy) + 0.5));
- }
- gl_FragColor = qt_Opacity * texture2D(source, tc);
- }"
-}
diff --git a/experimental/Media Player/Effects/EffectPosterize.qml b/experimental/Media Player/Effects/EffectPosterize.qml
deleted file mode 100755
index 4b661a5..0000000
--- a/experimental/Media Player/Effects/EffectPosterize.qml
+++ /dev/null
@@ -1,82 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- parameters: ListModel {
- ListElement {
- name: "gamma"
- value: 0.5
- }
- }
-
- // Transform slider values, and bind result to shader uniforms
- property real gamma: parameters.get(0).value
-
- property real numColors: 8.0
-
- fragmentShaderSrc: "uniform float dividerValue;
- uniform float gamma;
- uniform float numColors;
-
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- void main()
- {
- vec2 uv = qt_TexCoord0.xy;
- vec4 c = vec4(0.0);
- if (uv.x < dividerValue) {
- vec3 x = texture2D(source, uv).rgb;
- x = pow(x, vec3(gamma, gamma, gamma));
- x = x * numColors;
- x = floor(x);
- x = x / numColors;
- x = pow(x, vec3(1.0/gamma));
- c = vec4(x, 1.0);
- } else {
- c = texture2D(source, uv);
- }
- gl_FragColor = qt_Opacity * c;
- }"
-}
diff --git a/experimental/Media Player/Effects/EffectRipple.qml b/experimental/Media Player/Effects/EffectRipple.qml
deleted file mode 100755
index 7a82f50..0000000
--- a/experimental/Media Player/Effects/EffectRipple.qml
+++ /dev/null
@@ -1,98 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- parameters: ListModel {
- ListElement {
- name: "amplitude"
- value: 0.5
- }
- ListElement {
- name: "frequency"
- value: 0.5
- }
- }
-
- // Transform slider values, and bind result to shader uniforms
- property real amplitude: parameters.get(0).value * 0.03
- property real n: parameters.get(1).value * 7
-
- property real time: 0
- NumberAnimation on time { loops: Animation.Infinite; from: 0; to: Math.PI * 2; duration: 600 }
-
- fragmentShaderSrc: "uniform float dividerValue;
- uniform float targetWidth;
- uniform float targetHeight;
- uniform float time;
-
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- const float PI = 3.1415926535;
- const int ITER = 7;
- const float RATE = 0.1;
- uniform float amplitude;
- uniform float n;
-
- void main()
- {
- vec2 uv = qt_TexCoord0.xy;
- vec2 tc = uv;
- vec2 p = vec2(-1.0 + 2.0 * gl_FragCoord.x / targetWidth, -(-1.0 + 2.0 * gl_FragCoord.y / targetHeight));
- float diffx = 0.0;
- float diffy = 0.0;
- vec4 col;
- if (uv.x < dividerValue) {
- for (int i=0; i<ITER; ++i) {
- float theta = float(i) * PI / float(ITER);
- vec2 r = vec2(cos(theta) * p.x + sin(theta) * p.y, -1.0 * sin(theta) * p.x + cos(theta) * p.y);
- float diff = (sin(2.0 * PI * n * (r.y + time * RATE)) + 1.0) / 2.0;
- diffx += diff * sin(theta);
- diffy += diff * cos(theta);
- }
- tc = 0.5*(vec2(1.0,1.0) + p) + amplitude * vec2(diffx, diffy);
- }
- gl_FragColor = qt_Opacity * texture2D(source, tc);
- }"
-}
diff --git a/experimental/Media Player/Effects/EffectSepia.qml b/experimental/Media Player/Effects/EffectSepia.qml
deleted file mode 100755
index 2539680..0000000
--- a/experimental/Media Player/Effects/EffectSepia.qml
+++ /dev/null
@@ -1,61 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- fragmentShaderSrc: "uniform float dividerValue;
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- void main()
- {
- vec2 uv = qt_TexCoord0.xy;
- vec4 orig = texture2D(source, uv);
- vec3 col = orig.rgb;
- float y = 0.3 * col.r + 0.59 * col.g + 0.11 * col.b;
- if (uv.x < dividerValue)
- gl_FragColor = qt_Opacity * vec4(y + 0.15, y + 0.07, y - 0.12, 1.0);
- else
- gl_FragColor = qt_Opacity * orig;
- }"
-}
diff --git a/experimental/Media Player/Effects/EffectSharpen.qml b/experimental/Media Player/Effects/EffectSharpen.qml
deleted file mode 100755
index c30f298..0000000
--- a/experimental/Media Player/Effects/EffectSharpen.qml
+++ /dev/null
@@ -1,87 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- parameters: ListModel {
- ListElement {
- name: "sharpness"
- value: 0.5
- }
- }
-
- // Transform slider values, and bind result to shader uniforms
- property real amount: parameters.get(0).value * 18
-
- fragmentShaderSrc: "uniform float dividerValue;
- uniform float amount;
- const float step_w = 0.0015625;
- const float step_h = 0.0027778;
-
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- vec3 sharpen(vec3 t1, vec3 t2, vec3 t3, vec3 t4, vec3 t5, vec3 t6, vec3 t7, vec3 t8, vec3 t9)
- {
- return -t1 - t2 - t3 - t4 + amount * t5 - t6 - t7 - t8 - t9;
- }
-
- void main()
- {
- vec2 uv = qt_TexCoord0.xy;
- vec3 t1 = texture2D(source, vec2(uv.x - step_w, uv.y - step_h)).rgb;
- vec3 t2 = texture2D(source, vec2(uv.x, uv.y - step_h)).rgb;
- vec3 t3 = texture2D(source, vec2(uv.x + step_w, uv.y - step_h)).rgb;
- vec3 t4 = texture2D(source, vec2(uv.x - step_w, uv.y)).rgb;
- vec3 t5 = texture2D(source, uv).rgb;
- vec3 t6 = texture2D(source, vec2(uv.x + step_w, uv.y)).rgb;
- vec3 t7 = texture2D(source, vec2(uv.x - step_w, uv.y + step_h)).rgb;
- vec3 t8 = texture2D(source, vec2(uv.x, uv.y + step_h)).rgb;
- vec3 t9 = texture2D(source, vec2(uv.x + step_w, uv.y + step_h)).rgb;
- vec3 col = sharpen(t1, t2, t3, t4, t5, t6, t7, t8, t9);
- if (uv.x < dividerValue)
- gl_FragColor = qt_Opacity * vec4(col, 1.0);
- else
- gl_FragColor = qt_Opacity * texture2D(source, uv);
- }"
-}
diff --git a/experimental/Media Player/Effects/EffectShockwave.qml b/experimental/Media Player/Effects/EffectShockwave.qml
deleted file mode 100755
index 1078b73..0000000
--- a/experimental/Media Player/Effects/EffectShockwave.qml
+++ /dev/null
@@ -1,109 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- id: root
- parameters: ListModel {
- ListElement {
- name: "amplitude"
- value: 0.5
- }
- }
-
- // Transform slider values, and bind result to shader uniforms
- property real granularity: parameters.get(0).value * 20
- property real weight: parameters.get(0).value
-
- property real centerX
- property real centerY
- property real time
-
- SequentialAnimation {
- running: true
- loops: Animation.Infinite
- ScriptAction {
- script: {
- centerX = Math.random()
- centerY = Math.random()
- }
- }
- NumberAnimation {
- target: root
- property: "time"
- from: 0
- to: 1
- duration: 1000
- }
- }
-
- fragmentShaderSrc: "uniform float centerX;
- uniform float centerY;
- uniform float dividerValue;
- uniform float granularity;
- uniform float time;
- uniform float weight;
-
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- void main()
- {
- vec2 uv = qt_TexCoord0.xy;
- vec2 tc = qt_TexCoord0;
- vec2 center = vec2(centerX, centerY);
- const vec3 shock = vec3(10.0, 1.5, 0.1);
- if (uv.x < dividerValue) {
- float distance = distance(uv, center);
- if ((distance <= (time + shock.z)) &&
- (distance >= (time - shock.z))) {
- float diff = (distance - time);
- float powDiff = 1.0 - pow(abs(diff*shock.x), shock.y*weight);
- float diffTime = diff * powDiff;
- vec2 diffUV = normalize(uv - center);
- tc += (diffUV * diffTime);
- }
- }
- gl_FragColor = qt_Opacity * texture2D(source, tc);
- }"
-}
diff --git a/experimental/Media Player/Effects/EffectSobelEdgeDetection1.qml b/experimental/Media Player/Effects/EffectSobelEdgeDetection1.qml
deleted file mode 100755
index 56f4869..0000000
--- a/experimental/Media Player/Effects/EffectSobelEdgeDetection1.qml
+++ /dev/null
@@ -1,98 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- parameters: ListModel {
- ListElement {
- name: "threshold"
- value: 0.5
- }
- }
-
- // Transform slider values, and bind result to shader uniforms
- property real mixLevel: parameters.get(0).value
- property real targetSize: 250 - (200 * mixLevel) // TODO: fix ...
- property real resS: targetSize
- property real resT: targetSize
-
- fragmentShaderSrc: "uniform float dividerValue;
- uniform float mixLevel;
- uniform float resS;
- uniform float resT;
-
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- void main()
- {
- vec2 uv = qt_TexCoord0.xy;
- vec4 c = vec4(0.0);
- if (uv.x < dividerValue) {
- vec2 st = qt_TexCoord0.st;
- vec3 irgb = texture2D(source, st).rgb;
- vec2 stp0 = vec2(1.0 / resS, 0.0);
- vec2 st0p = vec2(0.0 , 1.0 / resT);
- vec2 stpp = vec2(1.0 / resS, 1.0 / resT);
- vec2 stpm = vec2(1.0 / resS, -1.0 / resT);
- const vec3 W = vec3(0.2125, 0.7154, 0.0721);
- float i00 = dot(texture2D(source, st).rgb, W);
- float im1m1 = dot(texture2D(source, st-stpp).rgb, W);
- float ip1p1 = dot(texture2D(source, st+stpp).rgb, W);
- float im1p1 = dot(texture2D(source, st-stpm).rgb, W);
- float ip1m1 = dot(texture2D(source, st+stpm).rgb, W);
- float im10 = dot(texture2D(source, st-stp0).rgb, W);
- float ip10 = dot(texture2D(source, st+stp0).rgb, W);
- float i0m1 = dot(texture2D(source, st-st0p).rgb, W);
- float i0p1 = dot(texture2D(source, st+st0p).rgb, W);
- float h = -1.0*im1p1 - 2.0*i0p1 - 1.0*ip1p1 + 1.0*im1m1 + 2.0*i0m1 + 1.0*ip1m1;
- float v = -1.0*im1m1 - 2.0*im10 - 1.0*im1p1 + 1.0*ip1m1 + 2.0*ip10 + 1.0*ip1p1;
- float mag = 1.0 - length(vec2(h, v));
- vec3 target = vec3(mag, mag, mag);
- c = vec4(target, 1.0);
- } else {
- c = texture2D(source, qt_TexCoord0);
- }
- gl_FragColor = qt_Opacity * c;
- }"
-}
diff --git a/experimental/Media Player/Effects/EffectSobelEdgeDetection2.qml b/experimental/Media Player/Effects/EffectSobelEdgeDetection2.qml
deleted file mode 100755
index 938912d..0000000
--- a/experimental/Media Player/Effects/EffectSobelEdgeDetection2.qml
+++ /dev/null
@@ -1,89 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- parameters: ListModel {
- ListElement {
- name: "threshold"
- value: 0.5
- }
- }
-
- // Transform slider values, and bind result to shader uniforms
- property real weight: parameters.get(0).value
-
- fragmentShaderSrc: "#version 130
- uniform sampler2D source;
- uniform float dividerValue;
- uniform float weight;
- mat3 G[2] = mat3[](
- mat3( 1.0, 2.0, 1.0, 0.0, 0.0, 0.0, -1.0, -2.0, -1.0 ),
- mat3( 1.0, 0.0, -1.0, 2.0, 0.0, -2.0, 1.0, 0.0, -1.0 )
- );
- uniform lowp float qt_Opacity;
- in vec2 qt_TexCoord0;
- out vec4 FragmentColor;
- void main() {
- vec2 uv = qt_TexCoord0.xy;
- vec4 c = vec4(0.0);
- if (uv.x < dividerValue) {
- mat3 intensity;
- float conv[2];
- vec3 sample;
- for (int i=0; i<3; ++i) {
- for (int j=0; j<3; ++j) {
- sample = texelFetch(source, ivec2(gl_FragCoord) + ivec2(i-1, j-1), 0).rgb;
- intensity[i][j] = length(sample) * weight;
- }
- }
- for (int i=0; i<2; ++i) {
- float dp3 = dot(G[i][0], intensity[0]) + dot(G[i][1], intensity[1]) + dot(G[i][2], intensity[2]);
- conv[i] = dp3 * dp3;
- }
- c = vec4(0.5 * sqrt(conv[0]*conv[0] + conv[1]*conv[1]));
- } else {
- c = texture2D(source, qt_TexCoord0);
- }
- FragmentColor = qt_Opacity * c;
- }"
-}
diff --git a/experimental/Media Player/Effects/EffectTiltShift.qml b/experimental/Media Player/Effects/EffectTiltShift.qml
deleted file mode 100755
index d0cf9c4..0000000
--- a/experimental/Media Player/Effects/EffectTiltShift.qml
+++ /dev/null
@@ -1,77 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- fragmentShaderSrc: "uniform float dividerValue;
- const float step_w = 0.0015625;
- const float step_h = 0.0027778;
-
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- vec3 blur()
- {
- vec2 uv = qt_TexCoord0.xy;
- float y = uv.y < 0.4 ? uv.y : 1.0 - uv.y;
- float dist = 8.0 - 20.0 * y;
- vec3 acc = vec3(0.0, 0.0, 0.0);
- for (float y=-2.0; y<=2.0; ++y) {
- for (float x=-2.0; x<=2.0; ++x) {
- acc += texture2D(source, vec2(uv.x + dist * x * step_w, uv.y + 0.5 * dist * y * step_h)).rgb;
- }
- }
- return acc / 25.0;
- }
-
- void main()
- {
- vec2 uv = qt_TexCoord0.xy;
- vec3 col;
- if (uv.x > dividerValue || (uv.y >= 0.4 && uv.y <= 0.6))
- col = texture2D(source, uv).rgb;
- else
- col = blur();
- gl_FragColor = qt_Opacity * vec4(col, 1.0);
- }"
-}
diff --git a/experimental/Media Player/Effects/EffectToon.qml b/experimental/Media Player/Effects/EffectToon.qml
deleted file mode 100755
index a17ad1c..0000000
--- a/experimental/Media Player/Effects/EffectToon.qml
+++ /dev/null
@@ -1,111 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- parameters: ListModel {
- ListElement {
- name: "threshold"
- value: 0.5
- }
- }
-
- // Transform slider values, and bind result to shader uniforms
- property real threshold: parameters.get(0).value
- property real targetSize: 250 - (200 * threshold) // TODO: fix ...
- property real resS: targetSize
- property real resT: targetSize
-
- // TODO
- property real magTol: 0.3
- property real quantize: 8.0
-
- fragmentShaderSrc: "uniform float dividerValue;
- uniform float threshold;
- uniform float resS;
- uniform float resT;
- uniform float magTol;
- uniform float quantize;
-
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- void main()
- {
- vec4 color = vec4(1.0, 0.0, 0.0, 1.1);
- vec2 uv = qt_TexCoord0.xy;
- if (uv.x < dividerValue) {
- vec2 st = qt_TexCoord0.st;
- vec3 rgb = texture2D(source, st).rgb;
- vec2 stp0 = vec2(1.0/resS, 0.0);
- vec2 st0p = vec2(0.0 , 1.0/resT);
- vec2 stpp = vec2(1.0/resS, 1.0/resT);
- vec2 stpm = vec2(1.0/resS, -1.0/resT);
- float i00 = dot( texture2D(source, st).rgb, vec3(0.2125,0.7154,0.0721));
- float im1m1 = dot( texture2D(source, st-stpp).rgb, vec3(0.2125,0.7154,0.0721));
- float ip1p1 = dot( texture2D(source, st+stpp).rgb, vec3(0.2125,0.7154,0.0721));
- float im1p1 = dot( texture2D(source, st-stpm).rgb, vec3(0.2125,0.7154,0.0721));
- float ip1m1 = dot( texture2D(source, st+stpm).rgb, vec3(0.2125,0.7154,0.0721));
- float im10 = dot( texture2D(source, st-stp0).rgb, vec3(0.2125,0.7154,0.0721));
- float ip10 = dot( texture2D(source, st+stp0).rgb, vec3(0.2125,0.7154,0.0721));
- float i0m1 = dot( texture2D(source, st-st0p).rgb, vec3(0.2125,0.7154,0.0721));
- float i0p1 = dot( texture2D(source, st+st0p).rgb, vec3(0.2125,0.7154,0.0721));
- float h = -1.*im1p1 - 2.*i0p1 - 1.*ip1p1 + 1.*im1m1 + 2.*i0m1 + 1.*ip1m1;
- float v = -1.*im1m1 - 2.*im10 - 1.*im1p1 + 1.*ip1m1 + 2.*ip10 + 1.*ip1p1;
- float mag = sqrt(h*h + v*v);
- if (mag > magTol) {
- color = vec4(0.0, 0.0, 0.0, 1.0);
- }
- else {
- rgb.rgb *= quantize;
- rgb.rgb += vec3(0.5, 0.5, 0.5);
- ivec3 irgb = ivec3(rgb.rgb);
- rgb.rgb = vec3(irgb) / quantize;
- color = vec4(rgb, 1.0);
- }
- } else {
- color = texture2D(source, uv);
- }
- gl_FragColor = qt_Opacity * color;
- }"
-}
diff --git a/experimental/Media Player/Effects/EffectVignette.qml b/experimental/Media Player/Effects/EffectVignette.qml
deleted file mode 100755
index 5ec5090..0000000
--- a/experimental/Media Player/Effects/EffectVignette.qml
+++ /dev/null
@@ -1,66 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- fragmentShaderSrc: "uniform float dividerValue;
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- void main()
- {
- vec2 uv = qt_TexCoord0.xy;
- vec4 orig = texture2D(source, uv);
- float cr = pow(0.1, 2.0);
- float pt = pow(uv.x - 0.5, 2.0) + pow(uv.y - 0.5, 2.0);
- float d = pt - cr;
- float cf = 1.0;
- if (d > 0.0)
- cf = 1.0 - 2.0 * d;
- vec3 col = cf * orig.rgb;
- if (uv.x < dividerValue)
- gl_FragColor = qt_Opacity * vec4(col, 1.0);
- else
- gl_FragColor = qt_Opacity * orig;
- }"
-}
diff --git a/experimental/Media Player/Effects/EffectWarhol.qml b/experimental/Media Player/Effects/EffectWarhol.qml
deleted file mode 100755
index 1e40b30..0000000
--- a/experimental/Media Player/Effects/EffectWarhol.qml
+++ /dev/null
@@ -1,68 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- fragmentShaderSrc: "uniform float dividerValue;
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- void main()
- {
- vec2 uv = qt_TexCoord0.xy;
- vec4 orig = texture2D(source, uv);
- vec3 col = orig.rgb;
- float y = 0.3 *col.r + 0.59 * col.g + 0.11 * col.b;
- y = y < 0.3 ? 0.0 : (y < 0.6 ? 0.5 : 1.0);
- if (y == 0.5)
- col = vec3(0.8, 0.0, 0.0);
- else if (y == 1.0)
- col = vec3(0.9, 0.9, 0.0);
- else
- col = vec3(0.0, 0.0, 0.0);
- if (uv.x < dividerValue)
- gl_FragColor = qt_Opacity * vec4(col, 1.0);
- else
- gl_FragColor = qt_Opacity * orig;
- }"
-}
diff --git a/experimental/Media Player/Effects/EffectWobble.qml b/experimental/Media Player/Effects/EffectWobble.qml
deleted file mode 100755
index 4b07639..0000000
--- a/experimental/Media Player/Effects/EffectWobble.qml
+++ /dev/null
@@ -1,79 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Effect {
- parameters: ListModel {
- ListElement {
- name: "amplitude"
- value: 0.5
- }
- }
-
- // Transform slider values, and bind result to shader uniforms
- property real amplitude: parameters.get(0).value * 0.05
-
- property real frequency: 20
- property real time: 0
-
- NumberAnimation on time { loops: Animation.Infinite; from: 0; to: Math.PI * 2; duration: 600 }
-
- fragmentShaderSrc: "uniform float amplitude;
- uniform float dividerValue;
- uniform float frequency;
- uniform float time;
-
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- varying vec2 qt_TexCoord0;
-
- void main()
- {
- vec2 uv = qt_TexCoord0.xy;
- vec2 tc = qt_TexCoord0;
- if (uv.x < dividerValue) {
- vec2 p = sin(time + frequency * qt_TexCoord0);
- tc += amplitude * vec2(p.y, -p.x);
- }
- gl_FragColor = qt_Opacity * texture2D(source, tc);
- }"
-}