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diff --git a/experimental/qt5-intro-android/WebKitSlideContent.qml b/experimental/qt5-intro-android/WebKitSlideContent.qml
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+++ b/experimental/qt5-intro-android/WebKitSlideContent.qml
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+import QtQuick 2.0
+import QtQuick.Particles 2.0
+import QtWebKit 3.0
+
+Item {
+ id: slide
+
+ anchors.fill: parent;
+
+ WebView {
+ id: browser
+ anchors.fill: parent
+ url: editor.text
+
+ // This works around rendering bugs in webkit. CSS animations
+ // and webGL content gets a bad offset, but this hack
+ // clips it so it is not visible. Not ideal, but it kinda works
+ // for now.
+ layer.enabled: true
+ layer.smooth: true
+ }
+
+ Rectangle {
+ border.width: 2
+ border.color: "black"
+ opacity: 0.5
+ color: "black"
+ anchors.fill: editor
+ anchors.margins: -editor.height * 0.2;
+
+ radius: -anchors.margins
+ antialiasing: true
+ }
+
+ TextInput {
+ id: editor
+ anchors.top: browser.bottom;
+ anchors.horizontalCenter: browser.horizontalCenter
+ font.pixelSize: slide.height * 0.05;
+ text: "http://qt.digia.com"
+ onAccepted: browser.reload();
+ color: "white"
+
+ onCursorPositionChanged: {
+ var rect = positionToRectangle(cursorPosition);
+ emitter.x = rect.x;
+ emitter.y = rect.y;
+ emitter.width = rect.width;
+ emitter.height = rect.height;
+ emitter.burst(10);
+ }
+
+ ParticleSystem {
+ id: sys1
+ running: slide.visible
+ }
+
+ ImageParticle {
+ system: sys1
+ source: "images/particle.png"
+ color: "white"
+ colorVariation: 0.2
+ alpha: 0
+ }
+
+ Emitter {
+ id: emitter
+ system: sys1
+
+ enabled: false
+
+ lifeSpan: 2000
+
+ velocity: PointDirection { xVariation: 30; yVariation: 30; }
+ acceleration: PointDirection {xVariation: 30; yVariation: 30; y: 100 }
+
+ endSize: 0
+
+ size: 8
+ sizeVariation: 2
+ }
+ }
+
+}