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Diffstat (limited to 'experimental/webgl/helloqt.html')
-rw-r--r-- | experimental/webgl/helloqt.html | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/experimental/webgl/helloqt.html b/experimental/webgl/helloqt.html deleted file mode 100644 index 56c336c..0000000 --- a/experimental/webgl/helloqt.html +++ /dev/null @@ -1,48 +0,0 @@ -<!DOCTYPE html> -<html> - <head> - <meta charset="utf-8"> - <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> - <style> - body { - margin: 0px; - overflow: hidden; - } - canvas { -/* -webkit-transform: scale3d(2.0, 2.0, 1.0); - -webkit-transform-origin: 0 0 0; - -moz-transform: scale3d(2.0, 2.0, 1.0); - -moz-transform-origin: 0 0 0;*/ - } - </style> - </head> - - <body> - <div id="container"></div> - <script src="three.min.js"></script> - <script id="vsChecker" type="x-shader/x-vertex"> -varying vec2 vUv; -void main() -{ - vUv = uv; - gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0); -} - </script> - <script id="fsChecker" type="x-shader/x-fragment"> -varying vec2 vUv; -uniform float dy; -void main() -{ - vec3 c = vec3(0.0); - float x = 4.0 * vUv.x; - float y = 4.0 * vUv.y + dy; - if (fract(x) > 0.5 ^^ fract(y) > 0.5) - c = vec3(1.0); - gl_FragColor = vec4(c, 1.0); -} - </script> - <script src="qtlogo.js"></script> - <script src="helloqt.js"></script> - </body> - -</html> |