diff options
Diffstat (limited to 'tradeshow/knx-demo/3d-Alexa-knx-demo/uip/models/RoomLights/RoomLights.import')
-rw-r--r-- | tradeshow/knx-demo/3d-Alexa-knx-demo/uip/models/RoomLights/RoomLights.import | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/tradeshow/knx-demo/3d-Alexa-knx-demo/uip/models/RoomLights/RoomLights.import b/tradeshow/knx-demo/3d-Alexa-knx-demo/uip/models/RoomLights/RoomLights.import new file mode 100644 index 0000000..e39b9d5 --- /dev/null +++ b/tradeshow/knx-demo/3d-Alexa-knx-demo/uip/models/RoomLights/RoomLights.import @@ -0,0 +1,46 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<UIP Version="1" > + <Project Revision="1" > + <Graph > + <Group id="__import__root__" > + <Model id="EntranceLightmap" name="EntranceLightmap" orientation="Right Handed" position="0 0 -0" rotation="9.33467e-06 -0 0" rotationorder="XYZr" scale="100 100 100" sourcepath=".\meshes\EntranceLightmap.mesh#1" > + <Material id="House" name="House" blendmode="Normal" diffuse="0.052218 0.052218 0.052218" emissivepower="0" opacity="100" specularamount="0" specularroughness="9.60784" /> + </Model> + <Model id="BathroomLightmap" name="BathroomLightmap" orientation="Right Handed" position="0 0 -0" rotation="9.33467e-06 -0 0" rotationorder="XYZr" scale="100 100 100" sourcepath=".\meshes\BathroomLightmap.mesh#1" > + <Material id="House_0001" name="House" blendmode="Normal" diffuse="0.052218 0.052218 0.052218" emissivepower="0" opacity="100" specularamount="0" specularroughness="9.60784" /> + </Model> + <Model id="MasterbedroomLightmap" name="MasterbedroomLightmap" orientation="Right Handed" position="0 0 -0" rotation="9.33467e-06 -0 0" rotationorder="XYZr" scale="100 100 100" sourcepath=".\meshes\MasterbedroomLightmap.mesh#1" > + <Material id="House_0002" name="House" blendmode="Normal" diffuse="0.052218 0.052218 0.052218" emissivepower="0" opacity="100" specularamount="0" specularroughness="9.60784" /> + </Model> + <Model id="LivingroomLightMap" name="LivingroomLightMap" orientation="Right Handed" position="0 0 -0" rotation="9.33467e-06 -0 0" rotationorder="XYZr" scale="100 100 100" sourcepath=".\meshes\LivingroomLightMap.mesh#1" > + <Material id="House_0003" name="House" blendmode="Normal" diffuse="0.052218 0.052218 0.052218" emissivepower="0" opacity="100" specularamount="0" specularroughness="9.60784" /> + </Model> + <Model id="BedroomLightmap" name="BedroomLightmap" orientation="Right Handed" position="0 0 -0" rotation="9.33467e-06 -0 0" rotationorder="XYZr" scale="100 100 100" sourcepath=".\meshes\BedroomLightmap.mesh#1" > + <Material id="House_0004" name="House" blendmode="Normal" diffuse="0.052218 0.052218 0.052218" emissivepower="0" opacity="100" specularamount="0" specularroughness="9.60784" /> + </Model> + </Group> + </Graph> + <Import SrcFile="..\..\..\..\RoomLights\RoomLights.fbx" ImageDir="Images" MeshDir="Meshes" > + <Mesh > + <Source >BedroomLightmap</Source> + <Dest >.\meshes\BedroomLightmap.mesh</Dest> + </Mesh> + <Mesh > + <Source >EntranceLightmap</Source> + <Dest >.\meshes\EntranceLightmap.mesh</Dest> + </Mesh> + <Mesh > + <Source >BathroomLightmap</Source> + <Dest >.\meshes\BathroomLightmap.mesh</Dest> + </Mesh> + <Mesh > + <Source >LivingroomLightMap</Source> + <Dest >.\meshes\LivingroomLightMap.mesh</Dest> + </Mesh> + <Mesh > + <Source >MasterbedroomLightmap</Source> + <Dest >.\meshes\MasterbedroomLightmap.mesh</Dest> + </Mesh> + </Import> + </Project> +</UIP> |