From ca01d5f9f5e960337a044be6e00de58fd4fbdb05 Mon Sep 17 00:00:00 2001 From: Topi Reinio Date: Fri, 24 Jan 2014 13:22:02 +0100 Subject: Make basicsuite demos run stand-alone This change will make the demos run standalone when built in Qt Creator. - Rename example directories to lowercase/non-whitespace to avoid build & deployment problems - Add title.txt files so titles remain displayed correctly in the launcher - Add a common shared source files used for the standalone apps, and .pro-files for each example - Remove .qmlproject files (not needed) - Adjust documentation to match the new directory structure Change-Id: Ib24e461952da3b2c88aab0363249115ea44ee0f2 Reviewed-by: Eirik Aavitsland --- .../demos/shaders/import/shaderfilereader.h | 84 ++++++++++++++++++++++ 1 file changed, 84 insertions(+) create mode 100644 basicsuite/qt5-everywhere/demos/shaders/import/shaderfilereader.h (limited to 'basicsuite/qt5-everywhere/demos/shaders/import/shaderfilereader.h') diff --git a/basicsuite/qt5-everywhere/demos/shaders/import/shaderfilereader.h b/basicsuite/qt5-everywhere/demos/shaders/import/shaderfilereader.h new file mode 100644 index 0000000..bfa82f7 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/import/shaderfilereader.h @@ -0,0 +1,84 @@ +/**************************************************************************** +** +** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). +** Contact: For any questions to Digia, please use the contact form at +** http://qt.digia.com/ +** +** This file is part of the examples of the Qt Enterprise Embedded. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names +** of its contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#ifndef SHADERFILEREADER_H +#define SHADERFILEREADER_H + +#include +#include + +class ShaderFileReader : public QObject +{ + Q_OBJECT + Q_PROPERTY(QString fragmentShaderFilename READ fragmentShaderFilename + WRITE setFragmentShaderFilename NOTIFY fragmentShaderFilenameChanged) + Q_PROPERTY(QString vertexShaderFilename READ vertexShaderFilename + WRITE setVertexShaderFilename NOTIFY vertexShaderFilenameChanged) + + Q_PROPERTY(QString fragmentShader READ fragmentShader) + Q_PROPERTY(QString vertexShader READ vertexShader) + +public: + ShaderFileReader(QObject* parent = 0); + ~ShaderFileReader(); + + void setFragmentShaderFilename(const QString &name); + void setVertexShaderFilename(const QString &name); + QString fragmentShaderFilename() const { return m_fragmentShaderFilename; } + QString vertexShaderFilename() const { return m_vertexShaderFilename; } + + QString fragmentShader() const; + QString vertexShader() const; + +protected: + QString readShaderFile(const QString &fileName) const; + +Q_SIGNALS: + void fragmentShaderFilenameChanged(); + void vertexShaderFilenameChanged(); + +private: + QString m_fragmentShaderFilename; + QString m_vertexShaderFilename; +}; + +Q_DECLARE_METATYPE(ShaderFileReader*) + +#endif // SHADERFILEREADER_H -- cgit v1.2.3