From e6253b8d140a98f3d2327b2d028b237480378637 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Pasi=20Pet=C3=A4j=C3=A4j=C3=A4rvi?= Date: Thu, 19 Jun 2014 17:32:08 +0300 Subject: Delete obsoleted demos from Boot2Qt launcher * Qt5 Launch Presentation * Photogallery Task-number: QTEE-656 Change-Id: I5e71e38fd318a0934285dfa82873279c7fadd31d Reviewed-by: Kalle Viironen --- .../maroon/content/mobs/MobBase.qml | 262 --------------------- 1 file changed, 262 deletions(-) delete mode 100644 basicsuite/qt5-launchpresentation/maroon/content/mobs/MobBase.qml (limited to 'basicsuite/qt5-launchpresentation/maroon/content/mobs') diff --git a/basicsuite/qt5-launchpresentation/maroon/content/mobs/MobBase.qml b/basicsuite/qt5-launchpresentation/maroon/content/mobs/MobBase.qml deleted file mode 100644 index d4ece66..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/mobs/MobBase.qml +++ /dev/null @@ -1,262 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import "../logic.js" as Logic -import ".." - -Item { - id: container - property string name: "Fish" - property int col: 0 - property real hp: 3 - property real damage: 1 - property real speed: 0.25 - property int rof: 30 //In ticks - property int fireCounter: 0 - property bool dying: false - width: parent ? parent.squareSize : 0 - height: parent ? parent.squareSize : 0 - x: col * width - z: 1001 - function fire() { } - - function die() { - if (dying) - return; - dying = true; - bubble.jumpTo("burst"); - if (fishSprite.currentSprite == "front") - fishSprite.jumpTo(Math.random() > 0.5 ? "left" : "right" ); - fishSwim.start(); - Logic.gameState.score += 1; - killedSound.play(); - bubble.scale = 0.9 - destroy(350); - } - - function inked() { - if (hp > 0) - ink.jumpTo("dirty"); - } - - function hit(dmg) { - hp -= dmg; - - if (hp <= 0) - Logic.killMob(col, container); - } - - Component.onCompleted: spawnSound.play() - - SoundEffect { - id: spawnSound - source: "../audio/catch.wav" - } - SoundEffect { - id: killedSound - source: "../audio/catch-action.wav" - } - - SpriteSequence { - id: fishSprite - width: 64 - height: 64 - interpolate: false - goalSprite: "" - - Sprite { - name: "left" - source: "../gfx/mob-idle.png" - frameWidth: 64 - frameHeight: 64 - frameCount: 1 - frameDuration: 800 - frameDurationVariation: 400 - to: { "front" : 1 } - } - - Sprite { - name: "front" - source: "../gfx/mob-idle.png" - frameCount: 1 - frameX: 64 - frameWidth: 64 - frameHeight: 64 - frameDuration: 800 - frameDurationVariation: 400 - to: { "left" : 1, "right" : 1 } - } - - Sprite { - name: "right" - source: "../gfx/mob-idle.png" - frameCount: 1 - frameX: 128 - frameWidth: 64 - frameHeight: 64 - frameDuration: 800 - frameDurationVariation: 400 - to: { "front" : 1 } - } - - - Sprite { //WORKAROUND: This prevents the triggering of a rendering error which is currently under investigation. - name: "dummy" - source: "../gfx/melee-idle.png" - frameCount: 8 - frameWidth: 64 - frameHeight: 64 - frameX: 0 - frameDuration: 200 - } - - NumberAnimation on x { - id: fishSwim - running: false - property bool goingLeft: fishSprite.currentSprite == "right" - to: goingLeft ? -360 : 360 - duration: 300 - } - } - - SpriteSequence { - id: bubble - width: 64 - height: 64 - scale: 0.4 + (0.2 * hp) - interpolate: false - goalSprite: "" - - Behavior on scale { - NumberAnimation { duration: 150; easing.type: Easing.OutBack } - } - - Sprite { - name: "big" - source: "../gfx/catch.png" - frameCount: 1 - to: { "burst" : 0 } - } - - Sprite { - name: "burst" - source: "../gfx/catch-action.png" - frameCount: 3 - frameX: 64 - frameDuration: 200 - } - - Sprite { //WORKAROUND: This prevents the triggering of a rendering error which is currently under investigation. - name: "dummy" - source: "../gfx/melee-idle.png" - frameCount: 8 - frameWidth: 64 - frameHeight: 64 - frameX: 0 - frameDuration: 200 - } - SequentialAnimation on width { - loops: Animation.Infinite - NumberAnimation { from: width * 1; to: width * 1.1; duration: 800; easing.type: Easing.InOutQuad } - NumberAnimation { from: width * 1.1; to: width * 1; duration: 1000; easing.type: Easing.InOutQuad } - } - SequentialAnimation on height { - loops: Animation.Infinite - NumberAnimation { from: height * 1; to: height * 1.15; duration: 1200; easing.type: Easing.InOutQuad } - NumberAnimation { from: height * 1.15; to: height * 1; duration: 1000; easing.type: Easing.InOutQuad } - } - } - - SpriteSequence { - id: ink - width: 64 - height: 64 - scale: bubble.scale - goalSprite: "" - - Sprite { - name: "clean" - source: "../gfx/projectile-action.png" - frameCount: 1 - frameX: 0 - frameWidth: 64 - frameHeight: 64 - } - Sprite { - name: "dirty" - source: "../gfx/projectile-action.png" - frameCount: 3 - frameX: 64 - frameWidth: 64 - frameHeight: 64 - frameDuration: 150 - to: {"clean":1} - } - - Sprite { //WORKAROUND: This prevents the triggering of a rendering error which is currently under investigation. - name: "dummy" - source: "../gfx/melee-idle.png" - frameCount: 8 - frameWidth: 64 - frameHeight: 64 - frameX: 0 - frameDuration: 200 - } - SequentialAnimation on width { - loops: Animation.Infinite - NumberAnimation { from: width * 1; to: width * 1.1; duration: 800; easing.type: Easing.InOutQuad } - NumberAnimation { from: width * 1.1; to: width * 1; duration: 1000; easing.type: Easing.InOutQuad } - } - SequentialAnimation on height { - loops: Animation.Infinite - NumberAnimation { from: height * 1; to: height * 1.15; duration: 1200; easing.type: Easing.InOutQuad } - NumberAnimation { from: height * 1.15; to: height * 1; duration: 1000; easing.type: Easing.InOutQuad } - } - - } - - SequentialAnimation on x { - loops: Animation.Infinite - NumberAnimation { from: x; to: x - 5; duration: 900; easing.type: Easing.InOutQuad } - NumberAnimation { from: x - 5; to: x; duration: 900; easing.type: Easing.InOutQuad } - } -} - -- cgit v1.2.3