From 792602c8aaf387556c0035fc894493a20699c7e8 Mon Sep 17 00:00:00 2001 From: Eskil Abrahamsen Blomfeldt Date: Wed, 29 May 2013 16:24:12 +0200 Subject: Experimental android version of Qt 5 intro Change-Id: I48041fc2abcf7d46943b5362cf84545e49d8889c Reviewed-by: Gunnar Sletta --- .../samegame/content/GameArea.qml | 226 +++++++++++++++++++++ 1 file changed, 226 insertions(+) create mode 100644 experimental/qt5-intro-android/samegame/content/GameArea.qml (limited to 'experimental/qt5-intro-android/samegame/content/GameArea.qml') diff --git a/experimental/qt5-intro-android/samegame/content/GameArea.qml b/experimental/qt5-intro-android/samegame/content/GameArea.qml new file mode 100644 index 0000000..f3ca98d --- /dev/null +++ b/experimental/qt5-intro-android/samegame/content/GameArea.qml @@ -0,0 +1,226 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names +** of its contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 +import QtQuick.Particles 2.0 +import "samegame.js" as Logic + +Item { + id: gameCanvas + property bool gameOver: true + property int score: 0 + property int highScore: 0 + property int moves: 0 + property string mode: "" + property ParticleSystem ps: particleSystem + //For easy theming + property alias backgroundVisible: bg.visible + property string background: "gfx/background.png" + property string blockFile: "Block.qml" + onBlockFileChanged: Logic.changeBlock(blockFile); + property alias particlePack: auxLoader.source + //For multiplayer + property int score2: 0 + property int curTurn: 1 + property bool autoTurnChange: false + signal swapPlayers + property bool swapping: false + //onSwapPlayers: if (autoTurnChange) Logic.turnChange();//Now implemented below + //For puzzle + property url level + property bool puzzleWon: false + signal puzzleLost //Since root is tracking the puzzle progress + function showPuzzleEnd (won) { + if (won) { + smokeParticle.color = Qt.rgba(0,1,0,0); + puzzleWin.play(); + } else { + smokeParticle.color = Qt.rgba(1,0,0,0); + puzzleFail.play(); + puzzleLost(); + } + } + function showPuzzleGoal (str) { + puzzleTextBubble.opacity = 1; + puzzleTextLabel.text = str; + } + Image { + id: bg + z: -1 + anchors.fill: parent + source: background; + fillMode: Image.PreserveAspectCrop + } + + MouseArea { + anchors.fill: parent; onClicked: { + if (puzzleTextBubble.opacity == 1) { + puzzleTextBubble.opacity = 0; + Logic.finishLoadingMap(); + } else if (!swapping) { + Logic.handleClick(mouse.x,mouse.y); + } + } + } + + Image { + id: highScoreTextBubble + opacity: mode == "arcade" && gameOver && gameCanvas.score == gameCanvas.highScore ? 1 : 0 + Behavior on opacity { NumberAnimation {} } + anchors.centerIn: parent + z: 10 + source: "gfx/bubble-highscore.png" + Image { + anchors.centerIn: parent + source: "gfx/text-highscore-new.png" + rotation: -10 + } + } + + Image { + id: puzzleTextBubble + anchors.centerIn: parent + opacity: 0 + Behavior on opacity { NumberAnimation {} } + z: 10 + source: "gfx/bubble-puzzle.png" + Connections { + target: gameCanvas + onModeChanged: if (mode != "puzzle" && puzzleTextBubble.opacity > 0) puzzleTextBubble.opacity = 0; + } + Text { + id: puzzleTextLabel + width: parent.width - 24 + anchors.centerIn: parent + horizontalAlignment: Text.AlignHCenter + color: "white" + font.pixelSize: 24 + font.bold: true + wrapMode: Text.WordWrap + } + } + onModeChanged: { + p1WonImg.opacity = 0; + p2WonImg.opacity = 0; + } + SmokeText { id: puzzleWin; source: "gfx/icon-ok.png"; system: particleSystem } + SmokeText { id: puzzleFail; source: "gfx/icon-fail.png"; system: particleSystem } + + onSwapPlayers: { + smokeParticle.color = "yellow" + Logic.turnChange(); + if (curTurn == 1) { + p1Text.play(); + } else { + p2Text.play(); + } + clickDelay.running = true; + } + SequentialAnimation { + id: clickDelay + ScriptAction { script: gameCanvas.swapping = true; } + PauseAnimation { duration: 750 } + ScriptAction { script: gameCanvas.swapping = false; } + } + + SmokeText { + id: p1Text; source: "gfx/text-p1-go.png"; + system: particleSystem; playerNum: 1 + opacity: p1WonImg.opacity + p2WonImg.opacity > 0 ? 0 : 1 + } + + SmokeText { + id: p2Text; source: "gfx/text-p2-go.png"; + system: particleSystem; playerNum: 2 + opacity: p1WonImg.opacity + p2WonImg.opacity > 0 ? 0 : 1 + } + + onGameOverChanged: { + if (gameCanvas.mode == "multiplayer") { + if (gameCanvas.score >= gameCanvas.score2) { + p1WonImg.opacity = 1; + } else { + p2WonImg.opacity = 1; + } + } + } + Image { + id: p1WonImg + source: "gfx/text-p1-won.png" + anchors.centerIn: parent + opacity: 0 + Behavior on opacity { NumberAnimation {} } + z: 10 + } + Image { + id: p2WonImg + source: "gfx/text-p2-won.png" + anchors.centerIn: parent + opacity: 0 + Behavior on opacity { NumberAnimation {} } + z: 10 + } + + ParticleSystem{ + id: particleSystem; + anchors.fill: parent + z: 5 + ImageParticle { + id: smokeParticle + groups: ["smoke"] + source: "gfx/particle-smoke.png" + alpha: 0.1 + alphaVariation: 0.1 + color: "yellow" + } + Loader { + id: auxLoader + anchors.fill: parent + source: "PrimaryPack.qml" + onItemChanged: { + if (item && "particleSystem" in item) + item.particleSystem = particleSystem + if (item && "gameArea" in item) + item.gameArea = gameCanvas + } + } + } +} + -- cgit v1.2.3