import QtQuick 2.0 import QtQuick.Particles 2.0 import QtWebKit 3.0 Item { id: slide anchors.fill: parent; WebView { id: browser anchors.fill: parent url: editor.text // This works around rendering bugs in webkit. CSS animations // and webGL content gets a bad offset, but this hack // clips it so it is not visible. Not ideal, but it kinda works // for now. layer.enabled: true layer.smooth: true } Rectangle { border.width: 2 border.color: "black" opacity: 0.5 color: "black" anchors.fill: editor anchors.margins: -editor.height * 0.2; radius: -anchors.margins antialiasing: true } TextInput { id: editor anchors.top: browser.bottom; anchors.horizontalCenter: browser.horizontalCenter font.pixelSize: slide.height * 0.05; text: "http://qt.digia.com" onAccepted: browser.reload(); color: "white" onCursorPositionChanged: { var rect = positionToRectangle(cursorPosition); emitter.x = rect.x; emitter.y = rect.y; emitter.width = rect.width; emitter.height = rect.height; emitter.burst(10); } ParticleSystem { id: sys1 running: slide.visible } ImageParticle { system: sys1 source: "images/particle.png" color: "white" colorVariation: 0.2 alpha: 0 } Emitter { id: emitter system: sys1 enabled: false lifeSpan: 2000 velocity: PointDirection { xVariation: 30; yVariation: 30; } acceleration: PointDirection {xVariation: 30; yVariation: 30; y: 100 } endSize: 0 size: 8 sizeVariation: 2 } } }