/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.6 import QtQuick.Scene3D 2.0 import Qt3D.Render 2.0 import QtQuick.Controls 1.4 Rectangle { id: scene visible: true property bool colorChange: true anchors.fill: parent color: "#2d2d2d" transform: Rotation { id: sceneRotation axis.x: 1 axis.y: 0 axis.z: 0 origin.x: scene.width / 2 origin.y: scene.height / 2 } Rectangle { id: controlsbg anchors { left: parent.left; top: parent.top; bottom:parent.bottom } width: parent.width * .3 color: _backgroundColor Column { anchors.fill: parent ControlSlider { id: slidertexscale text: "TEXTURE SCALE" value: 1.0 minimumValue: 0.3 } ControlSlider { id: slidertexturespeed text: "TEXTURE SPEED" value: 1.1 maximumValue: 4.0 minimumValue: 0.0 } ControlSlider { id: sliderspecularity text: "SPECULARITY" value: 1.0 maximumValue: 3.0 minimumValue: 0.0 } ControlSlider { id: sliderdistortion text: "DISTORTION" value: 0.015 maximumValue: 0.1 minimumValue: 0.0 } ControlSlider { id: slidernormal text: "NORMAL AMOUNT" value: 2.2 maximumValue: 4.0 minimumValue: 0.0 } ControlSlider { id: sliderwavespeed text: "WAVE SPEED" value: 0.75 maximumValue: 4.0 minimumValue: 0.1 } ControlSlider { id: sliderwaveheight text: "WAVE HEIGHT" value: 0.2 maximumValue: 0.5 minimumValue: 0.02 } ControlSlider { id: slidermeshrotation text: "MESH ROTATION" value: 35.0 maximumValue: 360.0 minimumValue: 0.0 } } } Scene3D { id: scene3d anchors { left: controlsbg.right; top:parent.top; right: parent.right; bottom: parent.bottom } focus: true aspects: ["input", "logic"] cameraAspectRatioMode: Scene3D.AutomaticAspectRatio SceneRoot { id: root } } }