/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the E-Bike demo project. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include "socketclient.h" SocketClient::SocketClient(QObject *parent) : QObject(parent) , m_socket(new QLocalSocket(this)) { // Connect socket signals connect(m_socket, &QLocalSocket::connected, this, &SocketClient::connected); connect(m_socket, &QLocalSocket::disconnected, this, &SocketClient::disconnected); connect(m_socket, &QLocalSocket::readyRead, this, &SocketClient::readyRead); // Setup timer to try to reconnect after disconnect m_connectionTimer.setInterval(5000); connect(&m_connectionTimer, &QTimer::timeout, this, &SocketClient::reconnect); connect(m_socket, &QLocalSocket::connected, &m_connectionTimer, &QTimer::stop); connect(m_socket, &QLocalSocket::disconnected, &m_connectionTimer, static_cast(&QTimer::start)); connect(m_socket, static_cast(&QLocalSocket::error), &m_connectionTimer, static_cast(&QTimer::start)); } void SocketClient::connectToServer(const QString &servername) { m_servername = servername; reconnect(); } void SocketClient::reconnect() { qDebug("Connecting to server..."); m_socket->connectToServer(m_servername); } qint64 SocketClient::write(const QByteArray &data) { return m_socket->write(data); } /** * @brief send a QByteArray to the server * @param message * * Adds the length of the message as a header and sends the message to the server. */ void SocketClient::sendToServer(const QByteArray &message) { // Prepend the message length QByteArray data; QDataStream stream(&data, QIODevice::WriteOnly); stream << static_cast(message.size() + 4); data.append(message); write(data); } /** * @brief send a Json object to the server * @param message * * Sends a QJsonObject object to the server, encoded in Qt's internal binary format. */ void SocketClient::sendToServer(const QJsonObject &message) { QJsonDocument doc(message); sendToServer(doc.toBinaryData()); } /** * @brief reads incoming data from the server * * Parses only message headers and body as QByteArray, but does not care about * the contents. All complete messages are processed at @see parseMessage. */ void SocketClient::readyRead() { m_data += m_socket->readAll(); bool messagefound = true; while (messagefound) { messagefound = false; // If we have at least some data if (m_data.size() >= 4) { // Extract message size qint32 messagesize; QDataStream stream(m_data.left(4)); stream >> messagesize; // If we have enough data for at least one message if (m_data.size() >= messagesize) { // Extract actual message QByteArray message = m_data.mid(4, messagesize - 4); parseMessage(message); // Drop necessary amount of bytes m_data = m_data.mid(messagesize); messagefound = true; // Try to parse another message } } } } /** * @brief parse the contents of a QByteArray * @param message * * Contents are parsed from QJsonDocument's binary data. This separation allows * the format to be changed later on, if need be. */ void SocketClient::parseMessage(const QByteArray &message) { // Parse message from raw format QJsonDocument doc = QJsonDocument::fromBinaryData(message); emit newMessage(doc.object()); }