/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: For any questions to Digia, please use the contact form at ** http://qt.digia.com/ ** ** This file is part of the examples of the Qt Enterprise Embedded. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names ** of its contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 import QtSensors 5.0 Item { rotation: 180 Rectangle { id: bg width: parent.width height: parent.height Text { id: illuminanceLevel anchors.horizontalCenter: parent.horizontalCenter font.pointSize: 26 anchors.top: parent.top } Image { id: avatar anchors.top: illuminanceLevel.bottom anchors.topMargin: 30 anchors.centerIn: parent } AmbientLightSensor { active: true onReadingChanged: { if (reading.lightLevel === AmbientLightReading.Dark) { avatar.source = "3.png" bg.color = "midnightblue" } else if (reading.lightLevel === AmbientLightReading.Twilight || reading.lightLevel === AmbientLightReading.Light) { avatar.source = "2.png" bg.color = "steelblue" } else if (reading.lightLevel === AmbientLightReading.Bright || reading.lightLevel === AmbientLightReading.Sunny) { avatar.source = "1.png" bg.color = "yellow" } else { avatar.text = "Unknown light level" } } } LightSensor { active: true onReadingChanged: { illuminanceLevel.text = "Illuminance: " + reading.illuminance } } } }