/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of Qt for Device Creation. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qquickfreenectvideooutput.h" #include "qquickfreenectbackend.h" #include #include #include class TextureOwningNode : public QSGSimpleTextureNode { std::unique_ptr m_texture; public: TextureOwningNode() { } void setTexture(QSGTexture *texture) { QSGSimpleTextureNode::setTexture(texture); m_texture.reset(texture); } }; QQuickFreenectVideoOutput::QQuickFreenectVideoOutput() : m_backend(QQuickFreenectBackend::instance()) { setFlag(ItemHasContents); connect(m_backend.get(), SIGNAL(videoFrameReady()), SLOT(onReceivedFrame())); m_backend->requestVideoStreamType(VideoRGB); } QQuickFreenectVideoOutput::StreamType QQuickFreenectVideoOutput::streamType() const { return m_backend->requestedVideoStreamType(); } void QQuickFreenectVideoOutput::setStreamType(StreamType type) { m_backend->requestVideoStreamType(type); emit streamTypeChanged(); m_isStreaming = false; emit isStreamingChanged(); } QSGNode *QQuickFreenectVideoOutput::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *) { StreamType bufferType = m_backend->videoFrontBufferStreamType(); const QSize textureSize(640, bufferType == VideoRGB ? 480 : 488); auto textureNode = static_cast(oldNode); if (!textureNode) { GLuint texId; glGenTextures(1, &texId); QSGTexture *texture = window()->createTextureFromId(texId, textureSize, QQuickWindow::TextureOwnsGLTexture); textureNode = new TextureOwningNode; textureNode->setTexture(texture); } qreal widthRatio = width() / textureSize.width(); qreal heightRatio = height() / textureSize.height(); QSizeF nodeSize = QSizeF(textureSize) * std::min(widthRatio, heightRatio); textureNode->setRect(QRectF(QPointF((width() - nodeSize.width()) / 2, (height() - nodeSize.height()) / 2), nodeSize)); if (uint8_t *buffer = m_backend->pickVideoFrontBuffer()) { GLint bufferFormat = bufferType == VideoRGB ? GL_RGB : GL_LUMINANCE; glBindTexture(GL_TEXTURE_2D, textureNode->texture()->textureId()); glTexImage2D(GL_TEXTURE_2D, 0, bufferFormat, textureSize.width(), textureSize.height(), 0, bufferFormat, GL_UNSIGNED_BYTE, buffer); textureNode->markDirty(QSGNode::DirtyMaterial); } return textureNode; } void QQuickFreenectVideoOutput::onReceivedFrame() { m_isStreaming = true; emit isStreamingChanged(); update(); }