/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of Qt for Device Creation. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. 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IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "processlauncher.h" #include "apps/appentry.h" #include #include Q_LOGGING_CATEGORY(procs, "launcher.procs") /* * Two AppState's are equal if they are managing the same * QProcess. It is assumed that no AppState survives beyond * the QProcess. */ bool operator==(const AppState& lhs, const AppState& rhs) { return lhs.process == rhs.process; } WaylandProcessLauncher::WaylandProcessLauncher(QObject *parent) : QObject(parent) { } WaylandProcessLauncher::~WaylandProcessLauncher() { for (auto state : m_appStates) { state.process->disconnect(state.finishedConn); state.process->disconnect(state.errorOccurredConn); state.process->disconnect(state.startedConn); delete state.process; } m_appStates.clear(); } QVariant WaylandProcessLauncher::appStateForPid(int pid) const { for (auto state : m_appStates) { if (state.process->pid() == pid) { qCDebug(procs) << "Found state for" << pid << state.appEntry.executableName; return QVariant::fromValue(state); } } qCDebug(procs) << "Couldn't find entry for" << pid; return QVariant(); } bool WaylandProcessLauncher::isRunning(const AppEntry& entry) const { for (auto state : m_appStates) { if (state.appEntry.sourceFileName == entry.sourceFileName) { qCDebug(procs) << "AppEntry associated to a state" << entry.executableName; return true; } } qCDebug(procs) << "AppEntry not associated to a state " << entry.executableName; return false; } void WaylandProcessLauncher::kill(const AppEntry& entry) { for (auto state : m_appStates) { if (state.appEntry.sourceFileName != entry.sourceFileName) continue; qCDebug(procs) << "Killing process " << state.process->pid() << " for " << entry.sourceFileName; state.process->kill(); } } void WaylandProcessLauncher::stop(const AppEntry& entry, int ms) { for (auto state : m_appStates) { if (state.appEntry.sourceFileName != entry.sourceFileName) continue; auto timer = new QTimer(state.process); connect(timer, &QTimer::timeout, [entry, state, timer] { qCDebug(procs) << "Sending SIGKILL " << state.process->pid() << " for " << entry.sourceFileName; timer->deleteLater(); state.process->kill(); }); timer->start(ms); qCDebug(procs) << "Sending SIGTERM " << state.process->pid() << " for " << entry.sourceFileName; state.process->terminate(); } } void WaylandProcessLauncher::launch(const AppEntry &entry) { qCDebug(procs) << "Launching" << entry.executableName; QProcess *process = new QProcess(this); process->setProcessChannelMode(QProcess::ForwardedChannels); QMetaObject::Connection conn; AppState state{process, entry, conn, conn, conn}; m_appStates.push_back(state); /* handle potential errors and life cycle */ state.finishedConn = connect(process, static_cast(&QProcess::finished), [state, this](int exitCode, QProcess::ExitStatus status) { qCDebug(procs) << "AppEntry finished" << state.appEntry.executableName << exitCode << status; emit appFinished(state, exitCode, status); m_appStates.removeOne(state); state.process->deleteLater(); }); state.errorOccurredConn = connect(process, &QProcess::errorOccurred, [state, this](QProcess::ProcessError err) { qCDebug(procs) << "AppEntry error occurred" << state.appEntry.executableName << err; /* Maybe finished was already emitted. Let's not emit an error after that */ if (!m_appStates.removeOne(state)) return; if (err == QProcess::FailedToStart || err == QProcess::UnknownError) emit appNotStarted(state); state.process->deleteLater(); }); state.startedConn = connect(process, &QProcess::started, [state, this]() { qCDebug(procs) << "AppEntry started" << state.appEntry.executableName; emit appStarted(state); }); if (!entry.executablePath.isNull()) { auto env = QProcessEnvironment::systemEnvironment(); env.insert(QStringLiteral("PATH"), entry.executablePath); process->setProcessEnvironment(env); } QStringList arguments; arguments << "-platform" << "wayland"; process->start(entry.executableName, arguments); }