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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the examples of Qt for Device Creation.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**   * Redistributions of source code must retain the above copyright
**     notice, this list of conditions and the following disclaimer.
**   * Redistributions in binary form must reproduce the above copyright
**     notice, this list of conditions and the following disclaimer in
**     the documentation and/or other materials provided with the
**     distribution.
**   * Neither the name of The Qt Company Ltd nor the names of its
**     contributors may be used to endorse or promote products derived
**     from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/

import QtQuick 2.0
import QtMultimedia 5.0

VideoOutput {
    id: videoOutput
    source: mediaPlayer
    fillMode: VideoOutput.PreserveAspectFit
    property alias mediaSource: mediaPlayer.source
    property alias mediaPlayer: mediaPlayer
    property bool isPlaying: false

    MediaPlayer {
        id: mediaPlayer
        autoLoad: true
        autoPlay: true

        onPlaybackRateChanged: {
            //console.debug("playbackRate: " + playbackRate);
        }

        onPlaybackStateChanged: {
            //console.debug("playbackState = " + mediaPlayer.playbackState);
            if (playbackState === MediaPlayer.PlayingState)
                videoOutput.isPlaying = true;
            else
                videoOutput.isPlaying = false;
        }

        onAvailabilityChanged: {
            //console.debug("availability = " + mediaPlayer.availability);
        }

        onErrorChanged: {
            //console.debug("error = " + mediaPlayer.error);
        }

        onStatusChanged: {
            console.debug("status = " + mediaPlayer.status);
            if ((mediaPlayer.status == MediaPlayer.Loaded) || (mediaPlayer.status == MediaPlayer.Buffered)) {
                //now that media is loaded, we should know its size, and should request a resize
                //if we are not fullscreen, then the window should resize to the native size of the video
                //TODO: automatically resize video window to native move size
            }
        }

        onBufferProgressChanged: {
            //console.debug("buffer progress = " + mediaPlayer.bufferProgress);
        }
    }
    function play() { mediaPlayer.play() }
    function stop() { mediaPlayer.stop() }
}