summaryrefslogtreecommitdiffstats
path: root/basicsuite/qt5-cinematicdemo/content/Button.qml
blob: 4d846e9287dc66fa17b0f702ef0cc8fafca6560e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the examples of Qt for Device Creation.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**   * Redistributions of source code must retain the above copyright
**     notice, this list of conditions and the following disclaimer.
**   * Redistributions in binary form must reproduce the above copyright
**     notice, this list of conditions and the following disclaimer in
**     the documentation and/or other materials provided with the
**     distribution.
**   * Neither the name of The Qt Company Ltd nor the names of its
**     contributors may be used to endorse or promote products derived
**     from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/

import QtQuick 2.0
import QtQuick.Particles 2.0

Item {
    id: root

    property alias text: buttonTextItem.text
    property bool effectsOn: true
    signal clicked

    width: buttonBackgroundImage.width
    height: buttonBackgroundImage.height
    scale: mouseArea.pressed && mouseArea.containsMouse ? 0.9 : 1.0
    opacity: mouseArea.pressed && mouseArea.containsMouse ? 0.8 : 1.0

    Behavior on scale {
        NumberAnimation { duration: 150; easing.type: Easing.OutQuad }
    }
    Behavior on opacity {
        NumberAnimation { duration: 150; easing.type: Easing.OutQuad }
    }

    BorderImage {
        id: buttonBackgroundImage
        source: "images/button.png"
        border.left: 24
        border.right: 24
        border.top: 20
        border.bottom: 20
        width: 140
    }

    // Stars effect
    ParticleSystem {
        id: particleSystem
        anchors.fill: buttonBackgroundImage
        running: root.effectsOn
        ImageParticle {
            source: "images/star.png"
            rotationVariation: 180
            color:"#ffffff"
        }
        Emitter {
            width: parent.width
            height: 8
            emitRate: 16
            lifeSpan: 2000
            size: 32
            sizeVariation: 16
            endSize: 8
            velocity: PointDirection{ y: 20; x:-2; xVariation: 5; yVariation: 10 }
        }
        Turbulence {
            width: parent.width
            height: (parent.height / 2)
            strength: 8
        }
    }

    // Button background
    ShaderEffectSource {
        id: shaderSource
        anchors.fill: buttonBackgroundImage
        sourceItem: buttonBackgroundImage
        hideSource: true
        visible: false
    }

    // Particles
    ShaderEffectSource {
        id: shaderSource2
        anchors.fill: particleSystem
        sourceItem: particleSystem
        hideSource: true
        visible: false
    }

    // Mask particles inside the button
    ShaderEffect {
        id: shaderEffectItem
        anchors.fill: shaderSource

        property variant source: shaderSource
        property variant source2: shaderSource2

        fragmentShader: "
            uniform sampler2D source;
            uniform sampler2D source2;
            uniform lowp float qt_Opacity;
            varying highp vec2 qt_TexCoord0;
            void main() {
                lowp vec4 pix = texture2D(source, qt_TexCoord0);
                lowp vec4 pix2 = texture2D(source2, qt_TexCoord0);
                gl_FragColor = qt_Opacity * (pix + pix.a * pix2);
            }"
    }

    Text {
        id: buttonTextItem
        anchors.centerIn: parent
        color: "#000000"
        font.pixelSize: 28
    }
    MouseArea {
        id: mouseArea
        anchors.fill: parent
        anchors.margins: -16
        onClicked: {
            root.clicked();
        }
    }
}