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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the examples of Qt for Device Creation.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.6
Rectangle {
id: theButton
radius: 10
color: "lightgray"
property alias text: buttonText.text
signal triggered()
property int percent : 0
state: "UNPRESSED"
states: [
State {
name: "UNPRESSED"
},
State {
name: "PRESSED"
},
State {
name: "TRIGGERED"
}
]
transitions: [ Transition {
from: "UNPRESSED"
to: "PRESSED"
NumberAnimation {
target: theButton
property: "percent"
to: 100
duration: 1500
}
},
Transition {
from: "PRESSED"
to: "UNPRESSED"
NumberAnimation {
target: theButton
property: "percent"
to: 0
duration: 100
}
}
]
Rectangle {
radius: 10
color: "red"
anchors.left: parent.left
anchors.top: parent.top
anchors.bottom: parent.bottom
width: parent.width * percent / 100
visible: percent > 0
}
Text {
id: buttonText
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
anchors.right: parent.right
anchors.margins: 10
text: "[Uninitialized]"
}
MouseArea {
id: mouser
anchors.fill: parent
Timer {
id: timer
interval: 1000
}
onPressed: parent.state = "PRESSED"
onReleased: {
if (containsMouse && parent.percent >= 100) {
parent.triggered()
parent.state = "TRIGGERED"
} else {
parent.state = "UNPRESSED"
}
}
onPositionChanged: {
parent.state = containsMouse ? "PRESSED" : "UNPRESSED"
}
}
}
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