/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt for Device Creation. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.4 import Circle 1.0 CircularIndicator { id: circularIndicator height: width padding: 23 backgroundColor: viewSettings.loaderBackgroundColor progressColor: viewSettings.loaderForegroundColor SequentialAnimation { running: true // Fill 20 degrees of the circle before starting looping NumberAnimation { target: circularIndicator property: "spanAngle" from: 0 to: 20 duration: 200 } SequentialAnimation { loops: Animation.Infinite // Fill the circle, except have both caps still visible NumberAnimation { target: circularIndicator property: "spanAngle" from: 20 to: 345 duration: 800 } // Clear the circle, except for a 20 degree head start. The head start is to // avoid an abrupt change in the cap of the indicator arc from an end to a beginning. ParallelAnimation { NumberAnimation { target: circularIndicator property: "startAngle" from: 0 to: 360 duration: 800 onStopped: circularIndicator.startAngle = 0 } NumberAnimation { target: circularIndicator property: "spanAngle" from: 345 to: 20 duration: 800 } } } } }