/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt for Device Creation. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 // QTBUG-50992, using customized ScrollBar inside Loader does not work, implement with rectangle Rectangle { property var flickItem property bool isVertical: true color: viewSettings.scrollBarColor anchors.margins: viewSettings.pageMargin * 0.375 height: isVertical ? flickItem.height * 0.3 : viewSettings.pageMargin * 0.25 width: isVertical ? viewSettings.pageMargin * 0.25 : flickItem.width * 0.2 // How much (0...1) the view area covers from the content height/width property real visibilityRatio: isVertical ? flickItem.visibleArea.heightRatio : flickItem.visibleArea.widthRatio // How many pixels the slider can move in the view area property real moveSize: isVertical ? flickItem.height - height : flickItem.width - width // Coefficient between x/y position (0...1) and slider move pixels property real slideCoefficient: (visibilityRatio < 1) ? (moveSize)/(1 - visibilityRatio) : 1 // Slider is only visible if view area is smaller than the content visible: (visibilityRatio < 1) // Actual calculation of the slider position x: isVertical ? 0 : slideCoefficient * flickItem.visibleArea.xPosition + flickItem.x y: isVertical ? slideCoefficient * flickItem.visibleArea.yPosition + flickItem.y : 0 }