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+/****************************************************************************
+**
+** Copyright (C) 2020 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt Creator.
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+****************************************************************************/
+
+#pragma once
+
+#ifdef QUICK3D_MODULE
+
+// This is a dummy class for Qt 5 compatibility purposes only
+
+#include <QtQuick3D/private/qquick3dabstractlight_p.h>
+
+namespace QmlDesigner::Internal {
+
+class QQuick3DAreaLight : public QQuick3DAbstractLight
+{
+ Q_OBJECT
+ Q_PROPERTY(float width READ width WRITE setWidth NOTIFY widthChanged)
+ Q_PROPERTY(float height READ height WRITE setHeight NOTIFY heightChanged)
+
+public:
+ QQuick3DAreaLight() : QQuick3DAbstractLight() {}
+ ~QQuick3DAreaLight() override {}
+
+ float width() const;
+ float height() const;
+
+public slots:
+ void setWidth(float width);
+ void setHeight(float height);
+
+signals:
+ void widthChanged();
+ void heightChanged();
+
+private:
+ float m_width = 100.0f;
+ float m_height = 100.0f;
+};
+
+}
+
+QML_DECLARE_TYPE(QmlDesigner::Internal::QQuick3DAreaLight)
+
+#endif