From 921b56cd468b14f322cbb9e9441f1e32326b0b46 Mon Sep 17 00:00:00 2001 From: Johanna Vanhatapio Date: Fri, 15 May 2020 10:56:08 +0300 Subject: Doc: Update information about views for editing 3D assets Task-number: QDS-2056 Change-Id: Iee6aab42c4cd6d97d99eafc3599e55828f0d9657 Reviewed-by: Mahmoud Badri Reviewed-by: Miikka Heikkinen Reviewed-by: Leena Miettinen --- .../images/studio-editing-3d-scenes.png | Bin 74154 -> 87606 bytes .../qtdesignstudio-3d-design-mode.qdoc | 70 ++++++++------------- 2 files changed, 27 insertions(+), 43 deletions(-) diff --git a/doc/qtdesignstudio/images/studio-editing-3d-scenes.png b/doc/qtdesignstudio/images/studio-editing-3d-scenes.png index 329e38b5c3d..f5b29439a79 100644 Binary files a/doc/qtdesignstudio/images/studio-editing-3d-scenes.png and b/doc/qtdesignstudio/images/studio-editing-3d-scenes.png differ diff --git a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-design-mode.qdoc b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-design-mode.qdoc index 3d9da455cb3..e2457f512f6 100644 --- a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-design-mode.qdoc +++ b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-design-mode.qdoc @@ -35,57 +35,41 @@ \title Editing 3D Assets in Design Mode \QDS opens QML files that contain 3D scenes in the Design mode and the - scenes in the 3D editor. You can add imported 3D assets - to projects and edit them to create scenes and states, as well as the - transitions between them. + scenes in \uicontrol {3D Editor}. You can add imported 3D assets to projects + and edit them to create scenes and states, as well as the transitions + between them. The other views enable you to select QML types to use in the + scene, specify properties for them, and view them in a tree structure, + as well as to create connections and browse projects and files. \image studio-editing-3d-scenes.png "3D assets in Design mode" - To edit 3D scenes in the Design mode: + To open the following views, select \uicontrol Window > \uicontrol Views: \list \li \uicontrol {3D Editor} (1) is the working area where you create the scene, position the model, light and camera, as well as move and - scale items. - \li \uicontrol {3D View} (2) is where you see the scene projected by the - camera. - \li The sidebars contain views where you can select QML types to use in - the scene, specify properties for them, and view them in a tree - structure, as well as to create connections and browse projects and - files. You can select the content of the sidebars in the sidebar - menu: - \list - \li \uicontrol {Library} (3) displays the building blocks that you - can use to create scenes: predefined Qt Quick 3D Components, - Qt Quick Controls, your own 3D assets that you import to the - project, and other assets. For more information, see - \l {Adding 3D Views}. - \li \uicontrol {Navigator} (4) displays the items in the current QML - file as a tree structure. For more information, see - \l {Managing Item Hierarchy}. - \li \uicontrol {Properties} (5) organizes the properties of the - selected item. You can change the properties also in the - \uicontrol {Text Editor}. For more information, see - \l {Specifying Item Properties}. - \li \uicontrol Connections enables you to create connections - between objects, signals, and object properties. For more - information, see \l{Adding Connections}. - \li \uicontrol {File System} shows all files in the currently - selected directory. For more information, see - \l{Viewing the File System}. - \li \uicontrol {Open Documents} shows currently open files. - \li \uicontrol {Projects} shows a list of projects open in the - current session. For more information, see - \l{Viewing Project Files}. - \endlist - \li \uicontrol {States} displays the different states of the - item. QML states typically describe user interface configurations, - such as the UI controls, their properties and behavior and the - available actions. For more information, see \l{Adding States}. - \li \uicontrol Timeline (6) provides a timeline and keyframe based + scale items. For more information, see \l {Working in 3D Editor}. + \li \uicontrol {Form Editor} (2) is where you see the scene projected by + the camera. + \li \uicontrol {Library} (3) displays the building blocks that you + can use to create scenes: predefined Qt Quick 3D Components, + Qt Quick Controls, your own 3D assets that you import to the + project, and other assets. For more information, see \l {Adding 3D + Views}. + \li \uicontrol {Navigator} (4) displays the items in the current QML + file as a tree structure. For more information, see + \l {Managing Item Hierarchy}. + \li \uicontrol {Properties} (5) organizes the properties of the + selected item. You can change the properties also in the + \uicontrol {Text Editor}. For more information, see + \l {Specifying Item Properties}. + \li \uicontrol Connections (6) enables you to create connections + between objects, signals, and object properties. For more + information, see \l{Adding Connections}. + \li \uicontrol Timeline (7) provides a timeline and keyframe based editor that enables you to animate the properties of components. \endlist - To close the 3D editor, select \uicontrol 2D in the list on the toolbar (7). - To reopen it, select \uicontrol {2D/3D}. + For more information on other views, see + \l {Editing QML Files in Design Mode}. */ -- cgit v1.2.3