// Copyright (C) 2021 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only /*! \page studio-importing-3d.html \previouspage qtquick-fonts.html \nextpage creator-exporting-qml.html \title Importing 3D Assets In \QDS, you can import 3D assets in formats such as .stl, .dae, .fbx, .glb, .gltf, .obj, .uia, and .uip. For a list of formats supported by each \l{Qt Quick 3D} version, see the module documentation. During the import, you can optimize the files for \QDS. You can remove components from meshes to reduce the cache size, find and fix issues in the files, optimize graphs and meshes, and so on. The available options depend on whether you are importing files that you created with Qt 3D Studio or with other 3D graphics tools. See the tooltips in the options dialog for more information about a particular option. For more information about exporting 3D graphics, see \l{Exporting 3D Assets}. \image studio-import-3d.png \section1 Importing a 3D Asset To import a 3D asset to a \QDS project: \list 1 \li Drag-and-drop an external file containing the 3D asset from, for example, File Explorer (on Windows), to the \uicontrol{3D} view. \li In the \uicontrol {3D Scene Options} tab, select options for importing the file. \note To see all options, select \uicontrol{Show All Options}. \li Select \uicontrol Import to import the 3D asset. \endlist The 3D asset is now added to your scene, and you can see it in the \uicontrol{3D} and \uicontrol Navigator views. It is also available in \uicontrol Components > \uicontrol {My 3D Components}. Alternatively, you can initiate the import dialog from the \uicontrol Assets view: \list 1 \li Select \l Assets > \inlineimage icons/plus.png . \li Select \uicontrol {3D Assets} in the dropdown menu to filter 3D graphics files. \li Select a file to import, and then select \uicontrol Open. \li In the \uicontrol {3D Scene Options} tab, select options for importing the file. \note To see all options, select \uicontrol{Show All Options}. \li Select \uicontrol Import to import the 3D asset. \endlist The 3D asset now appears in \uicontrol Components > \uicontrol {My 3D Components}. You can add it to the scene by drag-and-dropping it to the \uicontrol{3D} view. */