/**************************************************************************** ** ** Copyright (C) 2020 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Design Studio documentation. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Free Documentation License Usage ** Alternatively, this file may be used under the terms of the GNU Free ** Documentation License version 1.3 as published by the Free Software ** Foundation and appearing in the file included in the packaging of ** this file. Please review the following information to ensure ** the GNU Free Documentation License version 1.3 requirements ** will be met: https://www.gnu.org/licenses/fdl-1.3.html. ** ****************************************************************************/ /*! \previouspage studio-3d-editor.html \page studio-3d-view.html \nextpage studio-3d-components.html \title Adding 3D Views You can use a wizard to create a Qt Quick 3D UI project that imports the \l{Qt Quick 3D} QML types to the \uicontrol {QML Types} tab in \uicontrol Library and contains a 3D view, scene light, camera, and model. A default material is attached to the model. You can attach textures to materials. For more information about creating projects, see \l{Creating Projects}. To add a 3D view to some other kind of project and to display the Qt Quick 3D QML types in \uicontrol Library, select \uicontrol Library > \uicontrol {QML Imports} > \uicontrol {Add Import} > \uicontrol QtQuick3D. \image studio-qtquick-3d-components.png To add components to the scene, drag and drop them to \uicontrol Navigator or \uicontrol {Form Editor}. \image studio-navigator-view3d.png "View 3D component in the Navigator" By default, a directional light and a perspective camera are used. To use other light and camera types, change the type of the component in the \uicontrol Type field in \uicontrol Properties. For example, to use a point light, enter \e {PointLight}. \image studio-3d-properties-type.png "Type field in Properties view" To edit component properties, select the component in \uicontrol {Form Editor} or \uicontrol Navigator and modify the property values in \uicontrol Properties. \image studio-qtquick-3d-view.png "View 3D component properties" For more information about the available components and their properties, see \l{Using 3D Components}. */