/**************************************************************************** ** ** Copyright (c) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator ** ** ** GNU Free Documentation License ** ** Alternatively, this file may be used under the terms of the GNU Free ** Documentation License version 1.3 as published by the Free Software ** Foundation and appearing in the file included in the packaging of this ** file. ** ** ****************************************************************************/ // ********************************************************************** // NOTE: the sections are not ordered by their logical order to avoid // reshuffling the file each time the index order changes (i.e., often). // Run the fixnavi.pl script to adjust the links to the index order. // ********************************************************************** /*! \contentspage index.html \previouspage creator-advanced.html \page creator-os-supported-platforms.html \nextpage creator-project-other.html \title Supported Platforms You can install and run \QC on several operating systems to create applications for multiple desktop and mobile device platforms. \section1 Development Platforms \QC is available in binary packages for the following operating systems: \list \li Windows \list \li Windows Vista \li Windows 7 \li Windows 8 \li Windows 8.1 \endlist \note Some \QC plugins rely on Direct3D (part of DirectX). You might have to manually enable support for it if you are running Windows in a Virtual Machine. For more information, see \l{http://www.virtualbox.org/manual/ch04.html#guestadd-3d} {Hardware 3D acceleration (OpenGL and Direct3D 8/9)} and \l{http://pubs.vmware.com/workstation-10/index.jsp?topic=%2Fcom.vmware.ws.using.doc%2FGUID-EA588485-718A-4FD8-81F5-B6E1F04C5788.html} {Prepare the Host System to Use DirectX 9 Accelerated Graphics}. \li (K)Ubuntu Linux 11.10 (32-bit and 64-bit) or later To build Qt applications using \QC on Linux, you usually need the following: \list \li g++ \li make \li libglib2.0-dev \li libSM-dev \li libxrender-dev \li libfontconfig1-dev \li libxext-dev \li libfreetype6-dev \li libx11-dev \li libxcursor-dev \li libxfixes-dev \li libxft-dev \li libxi-dev \li libxrandr-dev \li libgl-dev and libglu-dev if you use Qt OpenGL (deprecated in Qt 5) or Qt GUI OpenGL functions \endlist \li Mac OS 10.6 or later with the following: \list \li Xcode tools for your Mac OS X version available from your Mac OS X installation DVDs or at \l http://developer.apple.com. \endlist \endlist \section1 Compiling from Source To build \QC from the source, see the requirements and instructions in the readme file that is located in the source repository. \include overview/creator-target-platforms.qdocinc */