/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #include "anchorchangesnodeinstance.h" namespace QmlDesigner { namespace Internal { AnchorChangesNodeInstance::AnchorChangesNodeInstance(QObject *object) : ObjectNodeInstance(object) { } AnchorChangesNodeInstance::Pointer AnchorChangesNodeInstance::create(QObject *object) { Q_ASSERT(object); Pointer instance(new AnchorChangesNodeInstance(object)); return instance; } void AnchorChangesNodeInstance::setPropertyVariant(const PropertyName &/*name*/, const QVariant &/*value*/) { } void AnchorChangesNodeInstance::setPropertyBinding(const PropertyName &/*name*/, const QString &/*expression*/) { } QVariant AnchorChangesNodeInstance::property(const PropertyName &/*name*/) const { return QVariant(); } void AnchorChangesNodeInstance::resetProperty(const PropertyName &/*name*/) { } void AnchorChangesNodeInstance::reparent(const ObjectNodeInstance::Pointer &/*oldParentInstance*/, const PropertyName &/*oldParentProperty*/, const ObjectNodeInstance::Pointer &/*newParentInstance*/, const PropertyName &/*newParentProperty*/) { } QObject *AnchorChangesNodeInstance::changesObject() const { return object(); } } // namespace Internal } // namespace QmlDesigner