/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include namespace ClangBackEnd { class ProjectPartId { public: constexpr ProjectPartId() = default; ProjectPartId(const char *) = delete; ProjectPartId(int projectPathId) : projectPathId(projectPathId) {} bool isValid() const { return projectPathId >= 0; } friend bool operator==(ProjectPartId first, ProjectPartId second) { return first.isValid() && first.projectPathId == second.projectPathId; } friend bool operator!=(ProjectPartId first, ProjectPartId second) { return !(first == second); } friend bool operator<(ProjectPartId first, ProjectPartId second) { return first.projectPathId < second.projectPathId; } friend QDataStream &operator<<(QDataStream &out, const ProjectPartId &projectPathId) { out << projectPathId.projectPathId; return out; } friend QDataStream &operator>>(QDataStream &in, ProjectPartId &projectPathId) { in >> projectPathId.projectPathId; return in; } public: int projectPathId = -1; }; using ProjectPartIds = std::vector; } // namespace ClangBackEnd