/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include "glslastvisitor.h" #include "glsltype.h" namespace GLSL { class GLSL_EXPORT Semantic: protected Visitor { public: Semantic(); ~Semantic() override; struct ExprResult { ExprResult(const Type *type = 0, bool isConstant = false) : type(type), isConstant(isConstant) {} ~ExprResult() { } bool isValid() const { if (! type) return false; else if (type->asUndefinedType() != 0) return false; return true; } explicit operator bool() const { return isValid(); } const Type *type; bool isConstant; }; void translationUnit(TranslationUnitAST *ast, Scope *globalScope, Engine *engine); ExprResult expression(ExpressionAST *ast, Scope *scope, Engine *engine); protected: Engine *switchEngine(Engine *engine); Scope *switchScope(Scope *scope); bool implicitCast(const Type *type, const Type *target) const; ExprResult expression(ExpressionAST *ast); void statement(StatementAST *ast); const Type *type(TypeAST *ast); void declaration(DeclarationAST *ast); ExprResult functionIdentifier(FunctionIdentifierAST *ast); Symbol *field(StructTypeAST::Field *ast); void parameterDeclaration(ParameterDeclarationAST *ast, Function *fun); bool visit(TranslationUnitAST *ast) override; bool visit(FunctionIdentifierAST *ast) override; bool visit(StructTypeAST::Field *ast) override; // expressions bool visit(IdentifierExpressionAST *ast) override; bool visit(LiteralExpressionAST *ast) override; bool visit(BinaryExpressionAST *ast) override; bool visit(UnaryExpressionAST *ast) override; bool visit(TernaryExpressionAST *ast) override; bool visit(AssignmentExpressionAST *ast) override; bool visit(MemberAccessExpressionAST *ast) override; bool visit(FunctionCallExpressionAST *ast) override; bool visit(DeclarationExpressionAST *ast) override; // statements bool visit(ExpressionStatementAST *ast) override; bool visit(CompoundStatementAST *ast) override; bool visit(IfStatementAST *ast) override; bool visit(WhileStatementAST *ast) override; bool visit(DoStatementAST *ast) override; bool visit(ForStatementAST *ast) override; bool visit(JumpStatementAST *ast) override; bool visit(ReturnStatementAST *ast) override; bool visit(SwitchStatementAST *ast) override; bool visit(CaseLabelStatementAST *ast) override; bool visit(DeclarationStatementAST *ast) override; // types bool visit(BasicTypeAST *ast) override; bool visit(NamedTypeAST *ast) override; bool visit(ArrayTypeAST *ast) override; bool visit(StructTypeAST *ast) override; bool visit(QualifiedTypeAST *ast) override; // declarations bool visit(PrecisionDeclarationAST *ast) override; bool visit(ParameterDeclarationAST *ast) override; bool visit(VariableDeclarationAST *ast) override; bool visit(TypeDeclarationAST *ast) override; bool visit(TypeAndVariableDeclarationAST *ast) override; bool visit(InvariantDeclarationAST *ast) override; bool visit(InitDeclarationAST *ast) override; bool visit(FunctionDeclarationAST *ast) override; private: Engine *_engine; Scope *_scope; const Type *_type; ExprResult _expr; }; } // namespace GLSL