/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include "qmldebug_global.h" #include #include namespace QmlDebug { class QmlDebugConnection; class QmlDebugClientPrivate; class QMLDEBUG_EXPORT QmlDebugClient : public QObject { Q_OBJECT Q_DECLARE_PRIVATE(QmlDebugClient) Q_DISABLE_COPY(QmlDebugClient) public: enum State { NotConnected, Unavailable, Enabled }; QmlDebugClient(const QString &, QmlDebugConnection *parent); ~QmlDebugClient() override; QString name() const; float serviceVersion() const; State state() const; QmlDebugConnection *connection() const; int dataStreamVersion() const; virtual void sendMessage(const QByteArray &); virtual void stateChanged(State); virtual void messageReceived(const QByteArray &); private: QScopedPointer d_ptr; }; } // namespace QmlDebug