/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include "qmldebug_global.h" #include #include #include namespace QmlDebug { class QmlDebugClient; class QmlDebugConnectionPrivate; class QMLDEBUG_EXPORT QmlDebugConnection : public QObject { Q_OBJECT Q_DISABLE_COPY(QmlDebugConnection) Q_DECLARE_PRIVATE(QmlDebugConnection) public: QmlDebugConnection(QObject * = 0); ~QmlDebugConnection() override; void connectToHost(const QString &hostName, quint16 port); void startLocalServer(const QString &fileName); QAbstractSocket::SocketState socketState() const; int currentDataStreamVersion() const; void setMaximumDataStreamVersion(int maximumVersion); bool isConnected() const; bool isConnecting() const; void close(); QmlDebugClient *client(const QString &name) const; bool addClient(const QString &name, QmlDebugClient *client); bool removeClient(const QString &name); float serviceVersion(const QString &serviceName) const; bool sendMessage(const QString &name, const QByteArray &message); static int minimumDataStreamVersion(); signals: void connected(); void disconnected(); void connectionFailed(); void logError(const QString &error); void logStateChange(const QString &state); private: void newConnection(); void socketConnected(); void socketDisconnected(); void protocolReadyRead(); QScopedPointer d_ptr; }; } // namespace QmlDebug