/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include "qmldebugclient.h" namespace QmlDebug { class QMLDEBUG_EXPORT QmlEngineControlClient : public QmlDebugClient { Q_OBJECT public: explicit QmlEngineControlClient(QmlDebugConnection *client); enum MessageType { EngineAboutToBeAdded, EngineAdded, EngineAboutToBeRemoved, EngineRemoved }; enum CommandType { StartWaitingEngine, StopWaitingEngine, InvalidCommand }; void blockEngine(int engineId); void releaseEngine(int engineId); QList blockedEngines() const; void messageReceived(const QByteArray &) override; signals: void engineAboutToBeAdded(int engineId, const QString &name); void engineAdded(int engineId, const QString &name); void engineAboutToBeRemoved(int engineId, const QString &name); void engineRemoved(int engineId, const QString &name); protected: void sendCommand(CommandType command, int engineId); struct EngineState { EngineState(CommandType command = InvalidCommand) : releaseCommand(command), blockers(0) {} CommandType releaseCommand; int blockers; }; QMap m_blockedEngines; }; }