/**************************************************************************** ** ** Copyright (C) 2016 Brian McGillion and Hugues Delorme ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include "utils_global.h" #include "synchronousprocess.h" #include #include QT_BEGIN_NAMESPACE class QMutex; class QStringList; class QVariant; class QProcessEnvironment; template class QFutureInterface; template class QFuture; QT_END_NAMESPACE namespace Utils { class CommandLine; namespace Internal { class ShellCommandPrivate; } class QTCREATOR_UTILS_EXPORT ProgressParser { public: ProgressParser(); virtual ~ProgressParser(); protected: virtual void parseProgress(const QString &text) = 0; void setProgressAndMaximum(int value, int maximum); private: void setFuture(QFutureInterface *future); QFutureInterface *m_future; QMutex *m_futureMutex = nullptr; friend class ShellCommand; }; // Users of this class can either be in the GUI thread or in other threads. // Use Qt::AutoConnection to always append in the GUI thread (directly or queued) class QTCREATOR_UTILS_EXPORT OutputProxy : public QObject { Q_OBJECT friend class ShellCommand; signals: void append(const QString &text); void appendSilently(const QString &text); void appendError(const QString &text); void appendCommand(const QString &workingDirectory, const Utils::CommandLine &command); void appendMessage(const QString &text); }; class QTCREATOR_UTILS_EXPORT ShellCommand : public QObject { Q_OBJECT public: // Convenience to synchronously run commands enum RunFlags { ShowStdOut = 0x1, // Show standard output. MergeOutputChannels = 0x2, // see QProcess: Merge stderr/stdout. SuppressStdErr = 0x4, // Suppress standard error output. SuppressFailMessage = 0x8, // No message about command failure. SuppressCommandLogging = 0x10, // No command log entry. ShowSuccessMessage = 0x20, // Show message about successful completion of command. ForceCLocale = 0x40, // Force C-locale for commands whose output is parsed. FullySynchronously = 0x80, // Suppress local event loop (in case UI actions are // triggered by file watchers). SilentOutput = 0x100, // Suppress user notifications about the output happening. NoFullySync = 0x200, // Avoid fully synchronous execution even in UI thread. NoOutput = SuppressStdErr | SuppressFailMessage | SuppressCommandLogging }; ShellCommand(const QString &workingDirectory, const QProcessEnvironment &environment); ~ShellCommand() override; QString displayName() const; void setDisplayName(const QString &name); void addJob(const CommandLine &command, const QString &workingDirectory = QString(), const ExitCodeInterpreter &interpreter = defaultExitCodeInterpreter); void addJob(const CommandLine &command, int timeoutS, const QString &workingDirectory = QString(), const ExitCodeInterpreter &interpreter = defaultExitCodeInterpreter); void execute(); // Execute tasks asynchronously! void abort(); bool lastExecutionSuccess() const; int lastExecutionExitCode() const; const QString &defaultWorkingDirectory() const; virtual const QProcessEnvironment processEnvironment() const; int defaultTimeoutS() const; void setDefaultTimeoutS(int timeout); unsigned flags() const; void addFlags(unsigned f); const QVariant &cookie() const; void setCookie(const QVariant &cookie); QTextCodec *codec() const; void setCodec(QTextCodec *codec); void setProgressParser(ProgressParser *parser); bool hasProgressParser() const; void setProgressiveOutput(bool progressive); void setOutputProxyFactory(const std::function &factory); // This is called once per job in a thread. // When called from the UI thread it will execute fully synchronously, so no signals will // be triggered! virtual SynchronousProcessResponse runCommand(const CommandLine &command, int timeoutS, const QString &workingDirectory = QString(), const ExitCodeInterpreter &interpreter = defaultExitCodeInterpreter); void cancel(); signals: void stdOutText(const QString &); void stdErrText(const QString &); void started(); void finished(bool ok, int exitCode, const QVariant &cookie); void success(const QVariant &cookie); void terminate(); // Internal protected: virtual unsigned processFlags() const; virtual void addTask(QFuture &future); int timeoutS() const; QString workDirectory(const QString &wd) const; private: void run(QFutureInterface &future); // Run without a event loop in fully blocking mode. No signals will be delivered. SynchronousProcessResponse runFullySynchronous(const CommandLine &cmd, QSharedPointer proxy, int timeoutS, const QString &workingDirectory, const ExitCodeInterpreter &interpreter = defaultExitCodeInterpreter); // Run with an event loop. Signals will be delivered. SynchronousProcessResponse runSynchronous(const CommandLine &cmd, QSharedPointer proxy, int timeoutS, const QString &workingDirectory, const ExitCodeInterpreter &interpreter = defaultExitCodeInterpreter); class Internal::ShellCommandPrivate *const d; }; } // namespace Utils