/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #include "refactoringengine.h" #include "projectpartutilities.h" #include #include #include #include #include #include #include #include #include #include #include #include namespace ClangRefactoring { RefactoringEngine::RefactoringEngine(ClangBackEnd::RefactoringServerInterface &server, ClangBackEnd::RefactoringClientInterface &client, ClangBackEnd::FilePathCachingInterface &filePathCache, SymbolQueryInterface &symbolQuery) : m_server(server), m_client(client), m_filePathCache(filePathCache), m_symbolQuery(symbolQuery) { } RefactoringEngine::~RefactoringEngine() = default; void RefactoringEngine::startLocalRenaming(const CppTools::CursorInEditor &, CppTools::ProjectPart *, RenameCallback &&) { } CppTools::Usages RefactoringEngine::locationsAt(const CppTools::CursorInEditor &data) const { if (data.cursor().isNull()) return {}; QTextCursor cursor = Utils::Text::wordStartCursor(data.cursor()); Utils::OptionalLineColumn lineColumn = Utils::Text::convertPosition(cursor.document(), cursor.position()); if (lineColumn) { const QByteArray filePath = data.filePath().toString().toUtf8(); const ClangBackEnd::FilePathId filePathId = m_filePathCache.filePathId(ClangBackEnd::FilePathView(filePath)); return m_symbolQuery.sourceUsagesAt(filePathId, lineColumn->line, lineColumn->column); } return {}; } CppTools::Usages RefactoringEngine::declarationAt(const CppTools::CursorInEditor &data) const { if (data.cursor().isNull()) return {}; QTextCursor cursor = Utils::Text::wordStartCursor(data.cursor()); Utils::OptionalLineColumn lineColumn = Utils::Text::convertPosition(cursor.document(), cursor.position()); if (lineColumn) { const QByteArray filePath = data.filePath().toString().toUtf8(); const ClangBackEnd::FilePathId filePathId = m_filePathCache.filePathId( ClangBackEnd::FilePathView(filePath)); return m_symbolQuery.declarationsAt(filePathId, lineColumn->line, lineColumn->column); } return {}; } void RefactoringEngine::globalRename(const CppTools::CursorInEditor &data, CppTools::UsagesCallback &&renameUsagesCallback, const QString &) { renameUsagesCallback(locationsAt(data)); } void RefactoringEngine::findUsages(const CppTools::CursorInEditor &data, CppTools::UsagesCallback &&showUsagesCallback) const { showUsagesCallback(locationsAt(data)); } void RefactoringEngine::globalFollowSymbol(const CppTools::CursorInEditor &data, Utils::ProcessLinkCallback &&processLinkCallback, const CPlusPlus::Snapshot &, const CPlusPlus::Document::Ptr &, CppTools::SymbolFinder *, bool) const { const CppTools::Usages usages = declarationAt(data); CppTools::Usage usage = Utils::findOrDefault(usages, [&data](const CppTools::Usage &usage) { return usage.path != data.filePath().toString(); }); processLinkCallback(Link(usage.path, usage.line, usage.column - 1)); } bool RefactoringEngine::isRefactoringEngineAvailable() const { return m_server.isAvailable(); } void RefactoringEngine::setRefactoringEngineAvailable(bool isAvailable) { m_server.setAvailable(isAvailable); } } // namespace ClangRefactoring