/**************************************************************************** ** ** Copyright (C) 2016 Denis Mingulov ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #include "classviewsymbolinformation.h" #include "classviewconstants.h" #include "classviewutils.h" #include #include #include namespace ClassView { namespace Internal { /*! \class SymbolInformation \brief The SymbolInformation class provides the name, type, and icon for a single item in the Class View tree. */ SymbolInformation::SymbolInformation() : m_iconType(INT_MIN), m_hash(0) { } SymbolInformation::SymbolInformation(const QString &valueName, const QString &valueType, int valueIconType) : m_iconType(valueIconType) #if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) , m_hash(qHashMulti(0, valueIconType, valueName, valueType)) #else , m_hash(qHash(qMakePair(valueIconType, qMakePair(valueName, valueType)))) #endif , m_name(valueName) , m_type(valueType) { } /*! Returns an icon type sort order number. It is not pre-calculated, as it is needed for converting to standard item only. */ int SymbolInformation::iconTypeSortOrder() const { namespace Icons = Utils::CodeModelIcon; constexpr int IconSortOrder[] = { Icons::Namespace, Icons::Enum, Icons::Class, Icons::FuncPublic, Icons::FuncProtected, Icons::FuncPrivate, Icons::FuncPublicStatic, Icons::FuncProtectedStatic, Icons::FuncPrivateStatic, Icons::Signal, Icons::SlotPublic, Icons::SlotProtected, Icons::SlotPrivate, Icons::VarPublic, Icons::VarProtected, Icons::VarPrivate, Icons::VarPublicStatic, Icons::VarProtectedStatic, Icons::VarPrivateStatic, Icons::Enumerator, Icons::Keyword, Icons::Macro, Icons::Unknown }; static QHash sortOrder; // TODO: Check if this static initialization is OK when SymbolInformation object are // instantiated in different threads. if (sortOrder.isEmpty()) { for (int i : IconSortOrder) sortOrder.insert(i, sortOrder.count()); } // if it is missing - return the same value if (!sortOrder.contains(m_iconType)) return m_iconType; return sortOrder[m_iconType]; } bool SymbolInformation::operator<(const SymbolInformation &other) const { // comparsion is not a critical for speed if (iconType() != other.iconType()) { int l = iconTypeSortOrder(); int r = other.iconTypeSortOrder(); if (l < r) return true; if (l > r) return false; } // The desired behavior here is to facilitate case insensitive // sorting without generating false case sensitive equalities. // Performance should be appropriate since in C++ there aren't // many symbols that differ by case only. int cmp = name().compare(other.name(), Qt::CaseInsensitive); if (cmp == 0) cmp = name().compare(other.name()); if (cmp < 0) return true; if (cmp > 0) return false; return type().compare(other.type()) < 0; } } // namespace Internal } // namespace ClassView