/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #ifndef COMMAND_P_H #define COMMAND_P_H #include "command.h" #include #include #include #include #include #include #include #include namespace Core { namespace Internal { class CommandPrivate : public Core::Command { Q_OBJECT public: CommandPrivate(Id id); virtual ~CommandPrivate() {} void setDefaultKeySequence(const QKeySequence &key); QKeySequence defaultKeySequence() const; void setKeySequence(const QKeySequence &key); void setDescription(const QString &text); QString description() const; Id id() const; Context context() const; void setAttribute(CommandAttribute attr); void removeAttribute(CommandAttribute attr); bool hasAttribute(CommandAttribute attr) const; virtual void setCurrentContext(const Context &context) = 0; QString stringWithAppendedShortcut(const QString &str) const; protected: Context m_context; CommandAttributes m_attributes; Id m_id; QKeySequence m_defaultKey; QString m_defaultText; bool m_isKeyInitialized; }; class Shortcut : public CommandPrivate { Q_OBJECT public: Shortcut(Id id); void setKeySequence(const QKeySequence &key); QKeySequence keySequence() const; void setShortcut(QShortcut *shortcut); QShortcut *shortcut() const; QAction *action() const { return 0; } void setContext(const Context &context); Context context() const; void setCurrentContext(const Context &context); bool isActive() const; bool isScriptable() const; bool isScriptable(const Context &) const; void setScriptable(bool value); private: QShortcut *m_shortcut; bool m_scriptable; }; class Action : public CommandPrivate { Q_OBJECT public: Action(Id id); void setKeySequence(const QKeySequence &key); QKeySequence keySequence() const; QAction *action() const; QShortcut *shortcut() const { return 0; } void setCurrentContext(const Context &context); bool isActive() const; void addOverrideAction(QAction *action, const Context &context, bool scriptable); void removeOverrideAction(QAction *action); bool isEmpty() const; bool isScriptable() const; bool isScriptable(const Context &context) const; void setAttribute(CommandAttribute attr); void removeAttribute(CommandAttribute attr); private slots: void updateActiveState(); private: void setActive(bool state); Utils::ProxyAction *m_action; QString m_toolTip; QMap > m_contextActionMap; QMap m_scriptableMap; bool m_active; bool m_contextInitialized; }; } // namespace Internal } // namespace Core #endif // COMMAND_P_H