/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include #include #include #include #include #include /* * This is a set of helper classes to allow for widget animations in * the style. Its mostly taken from Vista style so it should be fully documented * there. * */ class Animation { public : Animation() = default; virtual ~Animation() = default; QWidget * widget() const { return m_widget; } bool running() const { return m_running; } const QTime &startTime() const { return m_startTime; } void setRunning(bool val) { m_running = val; } void setWidget(QWidget *widget) { m_widget = widget; } void setStartTime(const QTime &startTime) { m_startTime = startTime; } virtual void paint(QPainter *painter, const QStyleOption *option); protected: void drawBlendedImage(QPainter *painter, const QRect &rect, float value); QTime m_startTime; QPointer m_widget; QImage m_primaryImage; QImage m_secondaryImage; QImage m_tempImage; bool m_running = true; }; // Handles state transition animations class Transition : public Animation { public : Transition() = default; ~Transition() override = default; void setDuration(int duration) { m_duration = duration; } void setStartImage(const QImage &image) { m_primaryImage = image; } void setEndImage(const QImage &image) { m_secondaryImage = image; } void paint(QPainter *painter, const QStyleOption *option) override; int duration() const { return m_duration; } int m_duration = 100; //set time in ms to complete a state transition }; class StyleAnimator : public QObject { Q_OBJECT public: StyleAnimator(QObject *parent = nullptr) : QObject(parent) {} void timerEvent(QTimerEvent *) override; void startAnimation(Animation *); void stopAnimation(const QWidget *); Animation* widgetAnimation(const QWidget *) const; private: QBasicTimer animationTimer; QList animations; };