/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #ifndef DEBUGGERUISWITCHER_H #define DEBUGGERUISWITCHER_H #include "debugger_global.h" #include "debuggerconstants.h" #include namespace Core { class Context; class IMode; } namespace Debugger { class DebuggerEngine; namespace Internal { class DebuggerMainWindowPrivate; } class DEBUGGER_EXPORT DebuggerMainWindow : public Utils::FancyMainWindow { Q_OBJECT public: DebuggerMainWindow(); ~DebuggerMainWindow(); void setCurrentEngine(DebuggerEngine *engine); // Debugger toolbars are registered with this function. void setToolBar(DebuggerLanguage language, QWidget *widget); // Active languages to be debugged. DebuggerLanguages activeDebugLanguages() const; void setEngineDebugLanguages(DebuggerLanguages languages); // Called when all dependent plugins have loaded. void initialize(); void onModeChanged(Core::IMode *mode); QDockWidget *dockWidget(const QString &objectName) const; bool isDockVisible(const QString &objectName) const; // Dockwidgets are registered to the main window. QDockWidget *createDockWidget(const DebuggerLanguage &language, QWidget *widget); void addStagedMenuEntries(); QWidget *createContents(Core::IMode *mode); QMenu *createPopupMenu(); void readSettings(); void writeSettings() const; private slots: void raiseDebuggerWindow(); private: friend class Internal::DebuggerMainWindowPrivate; Internal::DebuggerMainWindowPrivate *d; }; } // namespace Debugger #endif // DEBUGGERUISWITCHER_H