/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #include "codemodelhelpers.h" #include #include #include #include #include #include #include #include // Debug helpers for code model. @todo: Move to some CppEditor library? using namespace ProjectExplorer; using namespace Utils; using DependencyMap = QMap; using DocumentPtr = CPlusPlus::Document::Ptr; using SymbolList = QList; using DocumentPtrList = QList; static const char setupUiC[] = "setupUi"; // Find the generated "ui_form.h" header of the form via project. static FilePath generatedHeaderOf(const FilePath &uiFileName) { if (const Project *uiProject = SessionManager::projectForFile(uiFileName)) { if (Target *t = uiProject->activeTarget()) { if (BuildSystem *bs = t->buildSystem()) { FilePaths files = bs->filesGeneratedFrom(uiFileName); if (!files.isEmpty()) // There should be at most one header generated from a .ui return files.front(); } } } return {}; } namespace { // Find function symbols in a document by name. class SearchFunction : public CPlusPlus::SymbolVisitor { public: typedef QList FunctionList; explicit SearchFunction(const char *name); FunctionList operator()(const DocumentPtr &doc); bool visit(CPlusPlus::Function * f) override; private: const uint m_length; const char *m_name; FunctionList m_matches; }; SearchFunction::SearchFunction(const char *name) : m_length(qstrlen(name)), m_name(name) { } SearchFunction::FunctionList SearchFunction::operator()(const DocumentPtr &doc) { m_matches.clear(); const int globalSymbolCount = doc->globalSymbolCount(); for (int i = 0; i < globalSymbolCount; ++i) accept(doc->globalSymbolAt(i)); return m_matches; } bool SearchFunction::visit(CPlusPlus::Function * f) { if (const CPlusPlus::Name *name = f->name()) if (const CPlusPlus::Identifier *id = name->identifier()) if (static_cast(id->size()) == m_length) if (!qstrncmp(m_name, id->chars(), m_length)) m_matches.push_back(f); return true; } } // anonymous namespace namespace Designer { namespace Internal { // Goto slot invoked by the designer context menu. Either navigates // to an existing slot function or create a new one. bool navigateToSlot(const QString &uiFileName, const QString & /* objectName */, const QString & /* signalSignature */, const QStringList & /* parameterNames */, QString *errorMessage) { // Find the generated header. const FilePath generatedHeaderFile = generatedHeaderOf(FilePath::fromString(uiFileName)); if (generatedHeaderFile.isEmpty()) { *errorMessage = QCoreApplication::translate("Designer", "The generated header of the form \"%1\" could not be found.\nRebuilding the project might help.").arg(uiFileName); return false; } const CPlusPlus::Snapshot snapshot = CppEditor::CppModelManager::instance()->snapshot(); const DocumentPtr generatedHeaderDoc = snapshot.document(generatedHeaderFile); if (!generatedHeaderDoc) { *errorMessage = QCoreApplication::translate("Designer", "The generated header \"%1\" could not be found in the code model.\nRebuilding the project might help.").arg(generatedHeaderFile.toUserOutput()); return false; } // Look for setupUi SearchFunction searchFunc(setupUiC); const SearchFunction::FunctionList funcs = searchFunc(generatedHeaderDoc); if (funcs.size() != 1) { *errorMessage = QString::fromLatin1( "Internal error: The function \"%1\" could not be found in %2") .arg(QLatin1String(setupUiC), generatedHeaderFile.toUserOutput()); return false; } return true; } } // namespace Internal } // namespace Designer