/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include #include QT_BEGIN_NAMESPACE class QDesignerFormWindowInterface; QT_END_NAMESPACE namespace Designer { namespace Internal { /* ResourceHandler: Constructed on a form window and activated on open/save as * (see README.txt). The form can have 2 states: * 1) standalone: Uses the form editor's list of resource files. * 2) Within a project: Use the list of resources files of the projects. * * When initializing, store the original list of qrc files of the form and * connect to various signals of the project explorer to re-check. * In updateResources, check whether the form is part of a project and use * the project's resource files or the stored ones. */ class ResourceHandler : public QObject { Q_OBJECT public: explicit ResourceHandler(QDesignerFormWindowInterface *fw); virtual ~ResourceHandler(); void updateResources() { updateResourcesHelper(false); } void updateProjectResources() { updateResourcesHelper(true); } private: void ensureInitialized(); void updateResourcesHelper(bool updateProjectResources); QDesignerFormWindowInterface * const m_form = nullptr; QStringList m_originalUiQrcPaths; bool m_initialized = false; bool m_handlingResources = false; }; } // namespace Internal } // namespace Designer