/**************************************************************************** ** ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once namespace EmacsKeys { namespace Constants { const char DELETE_CHARACTER[] = "EmacsKeys.DeleteCharacter"; const char KILL_WORD[] = "EmacsKeys.KillWord"; const char KILL_LINE[] = "EmacsKeys.KillLine"; const char INSERT_LINE_AND_INDENT[] = "EmacsKeys.InsertLineAndIndent"; const char GOTO_FILE_START[] = "EmacsKeys.GotoFileStart"; const char GOTO_FILE_END[] = "EmacsKeys.GotoFileEnd"; const char GOTO_LINE_START[] = "EmacsKeys.GotoLineStart"; const char GOTO_LINE_END[] = "EmacsKeys.GotoLineEnd"; const char GOTO_NEXT_LINE[] = "EmacsKeys.GotoNextLine"; const char GOTO_PREVIOUS_LINE[] = "EmacsKeys.GotoPreviousLine"; const char GOTO_NEXT_CHARACTER[] = "EmacsKeys.GotoNextCharacter"; const char GOTO_PREVIOUS_CHARACTER[] = "EmacsKeys.GotoPreviousCharacter"; const char GOTO_NEXT_WORD[] = "EmacsKeys.GotoNextWord"; const char GOTO_PREVIOUS_WORD[] = "EmacsKeys.GotoPreviousWord"; const char MARK[] = "EmacsKeys.Mark"; const char EXCHANGE_CURSOR_AND_MARK[] = "EmacsKeys.ExchangeCursorAndMark"; const char COPY[] = "EmacsKeys.Copy"; const char CUT[] = "EmacsKeys.Cut"; const char YANK[] = "EmacsKeys.Yank"; const char SCROLL_HALF_DOWN[] = "EmacsKeys.ScrollHalfDown"; const char SCROLL_HALF_UP[] = "EmacsKeys.ScrollHalfUp"; } // namespace EmacsKeys } // namespace Constants