/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2012 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** ** GNU Lesser General Public License Usage ** ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this file. ** Please review the following information to ensure the GNU Lesser General ** Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** Other Usage ** ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** **************************************************************************/ #ifndef GLSLFILEWIZARD_H #define GLSLFILEWIZARD_H #include namespace GLSLEditor { class GLSLFileWizard: public Core::BaseFileWizard { Q_OBJECT public: typedef Core::BaseFileWizardParameters BaseFileWizardParameters; enum ShaderType { VertexShaderES, FragmentShaderES, VertexShaderDesktop, FragmentShaderDesktop }; explicit GLSLFileWizard(const BaseFileWizardParameters ¶meters, ShaderType shaderType, QObject *parent = 0); virtual Core::FeatureSet requiredFeatures() const; virtual WizardFlags flags() const; protected: QString fileContents(const QString &baseName, ShaderType shaderType) const; virtual QWizard *createWizardDialog(QWidget *parent, const Core::WizardDialogParameters &wizardDialogParameters) const; virtual Core::GeneratedFiles generateFiles(const QWizard *w, QString *errorMessage) const; virtual QString preferredSuffix(ShaderType shaderType) const; private: ShaderType m_shaderType; }; } // namespace GLSLEditor #endif // GLSLFILEWIZARD_H