/**************************************************************************** ** ** Copyright (C) 2016 Jochen Becher ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include QT_BEGIN_NAMESPACE class QSettings; QT_END_NAMESPACE namespace ModelEditor { namespace Internal { class UiController : public QObject { Q_OBJECT class UiControllerPrivate; public: explicit UiController(QObject *parent = nullptr); ~UiController(); signals: void rightSplitterChanged(const QByteArray &state); void rightHorizSplitterChanged(const QByteArray &state); public: bool hasRightSplitterState() const; QByteArray rightSplitterState() const; bool hasRightHorizSplitterState() const; QByteArray rightHorizSplitterState() const; void onRightSplitterChanged(const QByteArray &state); void onRightHorizSplitterChanged(const QByteArray &state); void saveSettings(QSettings *settings); void loadSettings(QSettings *settings); private: UiControllerPrivate *d; }; } // namespace Internal } // namespace ModelEditor