/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include "qmakeprojectmanager_global.h" #include "qmakeparsernodes.h" #include #include namespace Utils { class FilePath; } namespace QmakeProjectManager { class QmakeProFileNode; class QmakeProject; // Implements ProjectNode for qmake .pri files class QMAKEPROJECTMANAGER_EXPORT QmakePriFileNode : public ProjectExplorer::ProjectNode { public: QmakePriFileNode(QmakeBuildSystem *buildSystem, QmakeProFileNode *qmakeProFileNode, const Utils::FilePath &filePath, QmakePriFile *pf); QmakePriFile *priFile() const; bool showInSimpleTree() const override { return false; } bool canAddSubProject(const Utils::FilePath &proFilePath) const override; bool addSubProject(const Utils::FilePath &proFilePath) override; bool removeSubProject(const Utils::FilePath &proFilePath) override; QStringList subProjectFileNamePatterns() const override; AddNewInformation addNewInformation(const Utils::FilePaths &files, Node *context) const override; bool deploysFolder(const QString &folder) const override; QmakeProFileNode *proFileNode() const; protected: QPointer m_buildSystem; private: QmakeProFileNode *m_qmakeProFileNode = nullptr; QmakePriFile *m_qmakePriFile = nullptr; }; // Implements ProjectNode for qmake .pro files class QMAKEPROJECTMANAGER_EXPORT QmakeProFileNode : public QmakePriFileNode { public: QmakeProFileNode(QmakeBuildSystem *buildSystem, const Utils::FilePath &filePath, QmakeProFile *pf); QmakeProFile *proFile() const; QString makefile() const; QString objectsDirectory() const; QString objectExtension() const; bool isDebugAndRelease() const; bool isObjectParallelToSource() const; bool isQtcRunnable() const; bool includedInExactParse() const; bool showInSimpleTree() const override; QString buildKey() const override; bool parseInProgress() const override; bool validParse() const override; void build() override; QStringList targetApplications() const override; AddNewInformation addNewInformation(const Utils::FilePaths &files, Node *context) const override; QVariant data(Utils::Id role) const override; bool setData(Utils::Id role, const QVariant &value) const override; QmakeProjectManager::ProjectType projectType() const; QStringList variableValue(const Variable var) const; QString singleVariableValue(const Variable var) const; TargetInformation targetInformation() const; bool showInSimpleTree(ProjectType projectType) const; }; } // namespace QmakeProjectManager