/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #ifndef ACTIONEDITOR_H #define ACTIONEDITOR_H #include #include #include #include #include #include namespace QmlDesigner { class ActionEditor : public QObject { Q_OBJECT Q_PROPERTY(QString text READ connectionValue WRITE setConnectionValue) public: ActionEditor(QObject *parent = nullptr); ~ActionEditor(); static void registerDeclarativeType(); Q_INVOKABLE void showWidget(); Q_INVOKABLE void showWidget(int x, int y); Q_INVOKABLE void hideWidget(); QString connectionValue() const; void setConnectionValue(const QString &text); bool hasModelIndex() const; void resetModelIndex(); QModelIndex modelIndex() const; void setModelIndex(const QModelIndex &index); void setModelNode(const ModelNode &modelNode); void prepareConnections(); Q_INVOKABLE void updateWindowName(); signals: void accepted(); void rejected(); private: void prepareDialog(); private: QPointer m_dialog; QModelIndex m_index; QmlDesigner::ModelNode m_modelNode; }; } QML_DECLARE_TYPE(QmlDesigner::ActionEditor) #endif //ACTIONEDITOR_H