/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #include "selectionrectangle.h" #include #include #include #include #include namespace QmlDesigner { SelectionRectangle::SelectionRectangle(LayerItem *layerItem) : m_controlShape(new QGraphicsRectItem(layerItem)), m_layerItem(layerItem) { m_controlShape->setPen(QPen(Qt::black)); m_controlShape->setBrush(QColor(128, 128, 128, 50)); } SelectionRectangle::~SelectionRectangle() { if (m_controlShape) { if (m_controlShape->scene()) m_controlShape->scene()->removeItem(m_controlShape); delete m_controlShape; } } void SelectionRectangle::clear() { hide(); } void SelectionRectangle::show() { m_controlShape->show(); } void SelectionRectangle::hide() { m_controlShape->hide(); } QRectF SelectionRectangle::rect() const { return m_controlShape->mapFromScene(m_controlShape->rect()).boundingRect(); } void SelectionRectangle::setRect(const QPointF &firstPoint, const QPointF &secondPoint) { double firstX = std::floor(firstPoint.x()) + 0.5; double firstY = std::floor(firstPoint.y()) + 0.5; double secondX = std::floor(secondPoint.x()) + 0.5; double secondY = std::floor(secondPoint.y()) + 0.5; QPointF topLeftPoint(firstX < secondX ? firstX : secondX, firstY < secondY ? firstY : secondY); QPointF bottomRightPoint(firstX > secondX ? firstX : secondX, firstY > secondY ? firstY : secondY); QRectF rect(topLeftPoint, bottomRightPoint); m_controlShape->setRect(rect); } }