/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #ifndef STATESEDITORVIEW_H #define STATESEDITORVIEW_H #include namespace QmlDesigner { class StatesEditorModel; class StatesEditorWidget; class StatesEditorView : public QmlModelView { Q_OBJECT public: explicit StatesEditorView(QObject *parent = 0); void renameState(int nodeId,const QString &newName); bool validStateName(const QString &name) const; QString currentStateName() const; void nodeInstancePropertyChanged(const ModelNode &node, const QString &propertyName); // AbstractView void modelAttached(Model *model); void modelAboutToBeDetached(Model *model); void propertiesRemoved(const QList& propertyList); void variantPropertiesChanged(const QList& propertyList, PropertyChangeFlags propertyChange); void nodeAboutToBeRemoved(const ModelNode &removedNode); void nodeRemoved(const ModelNode &removedNode, const NodeAbstractProperty &parentProperty, PropertyChangeFlags propertyChange); void nodeAboutToBeReparented(const ModelNode &node, const NodeAbstractProperty &newPropertyParent, const NodeAbstractProperty &oldPropertyParent, AbstractView::PropertyChangeFlags propertyChange); void nodeReparented(const ModelNode &node, const NodeAbstractProperty &newPropertyParent, const NodeAbstractProperty &oldPropertyParent, AbstractView::PropertyChangeFlags propertyChange); void nodeOrderChanged(const NodeListProperty &listProperty, const ModelNode &movedNode, int oldIndex); // QmlModelView void actualStateChanged(const ModelNode &node); void transformChanged(const QmlObjectNode &qmlObjectNode, const QString &propertyName); void parentChanged(const QmlObjectNode &qmlObjectNode); void otherPropertyChanged(const QmlObjectNode &qmlObjectNode, const QString &propertyName); void scriptFunctionsChanged(const ModelNode &node, const QStringList &scriptFunctionList); void nodeIdChanged(const ModelNode &node, const QString &newId, const QString &oldId); void bindingPropertiesChanged(const QList &propertyList, PropertyChangeFlags propertyChange); void selectedNodesChanged(const QList &selectedNodeList, const QList &lastSelectedNodeList); void instancesPreviewImageChanged(const QVector &nodeList); StatesEditorWidget *widget(); public slots: void synchonizeCurrentStateFromWidget(); void createNewState(); void removeState(int nodeId); private: void resetModel(); void addState(); void duplicateCurrentState(); private: QWeakPointer m_statesEditorModel; QWeakPointer m_statesEditorWidget; int m_lastIndex; }; } // namespace QmlDesigner #endif // STATESEDITORVIEW_H