/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include #include namespace QmlDesigner { class StatesEditorModel; class StatesEditorWidget; class StatesEditorView : public AbstractView { Q_OBJECT public: explicit StatesEditorView(QObject *parent = nullptr); ~StatesEditorView() override; void renameState(int internalNodeId,const QString &newName); void setWhenCondition(int internalNodeId, const QString &condition); void resetWhenCondition(int internalNodeId); bool validStateName(const QString &name) const; QString currentStateName() const; void setCurrentState(const QmlModelState &state); QmlModelState baseState() const; QmlModelStateGroup rootStateGroup() const; // AbstractView void modelAttached(Model *model) override; void modelAboutToBeDetached(Model *model) override; void propertiesRemoved(const QList& propertyList) override; void nodeAboutToBeRemoved(const ModelNode &removedNode) override; void nodeRemoved(const ModelNode &removedNode, const NodeAbstractProperty &parentProperty, PropertyChangeFlags propertyChange) override; void nodeAboutToBeReparented(const ModelNode &node, const NodeAbstractProperty &newPropertyParent, const NodeAbstractProperty &oldPropertyParent, AbstractView::PropertyChangeFlags propertyChange) override; void nodeReparented(const ModelNode &node, const NodeAbstractProperty &newPropertyParent, const NodeAbstractProperty &oldPropertyParent, AbstractView::PropertyChangeFlags propertyChange) override; void nodeOrderChanged(const NodeListProperty &listProperty, const ModelNode &movedNode, int oldIndex) override; void bindingPropertiesChanged(const QList& propertyList, PropertyChangeFlags propertyChange) override; void variantPropertiesChanged(const QList& propertyList, PropertyChangeFlags propertyChange) override; // AbstractView void currentStateChanged(const ModelNode &node) override; void instancesPreviewImageChanged(const QVector &nodeList) override; WidgetInfo widgetInfo() override; void rootNodeTypeChanged(const QString &type, int majorVersion, int minorVersion) override; void toggleStatesViewExpanded(); public slots: void synchonizeCurrentStateFromWidget(); void createNewState(); void removeState(int nodeId); private: StatesEditorWidget *statesEditorWidget() const; void resetModel(); void addState(); void duplicateCurrentState(); void checkForStatesAvailability(); private: QPointer m_statesEditorModel; QPointer m_statesEditorWidget; int m_lastIndex; bool m_block = false; }; } // namespace QmlDesigner