/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include #include "qmlmodelnodefacade.h" #include "qmlstate.h" #include "qmltimeline.h" #include "qmlchangeset.h" #include namespace QmlDesigner { class QmlItemNode; class QmlPropertyChanges; class MoveManipulator; class QMLDESIGNERCORE_EXPORT QmlObjectNode : public QmlModelNodeFacade { friend class QmlItemNode; friend class MoveManipulator; public: QmlObjectNode(); QmlObjectNode(const ModelNode &modelNode); static bool isValidQmlObjectNode(const ModelNode &modelNode); bool isValid() const override; bool hasError() const; QString error() const; bool hasNodeParent() const; bool hasInstanceParent() const; bool hasInstanceParentItem() const; void setParentProperty(const NodeAbstractProperty &parentProeprty); QmlObjectNode instanceParent() const; QmlItemNode instanceParentItem() const; void setId(const QString &id); QString id() const; QString validId(); QmlModelState currentState() const; QmlTimeline currentTimeline() const; void setVariantProperty(const PropertyName &name, const QVariant &value); void setBindingProperty(const PropertyName &name, const QString &expression); NodeAbstractProperty nodeAbstractProperty(const PropertyName &name) const; NodeAbstractProperty defaultNodeAbstractProperty() const; NodeProperty nodeProperty(const PropertyName &name) const; NodeListProperty nodeListProperty(const PropertyName &name) const; bool instanceHasValue(const PropertyName &name) const; QVariant instanceValue(const PropertyName &name) const; TypeName instanceType(const PropertyName &name) const; bool hasProperty(const PropertyName &name) const; bool hasBindingProperty(const PropertyName &name) const; bool instanceHasBinding(const PropertyName &name) const; bool propertyAffectedByCurrentState(const PropertyName &name) const; QVariant modelValue(const PropertyName &name) const; bool isTranslatableText(const PropertyName &name) const; QString stripedTranslatableText(const PropertyName &name) const; QString expression(const PropertyName &name) const; bool isInBaseState() const; bool timelineIsActive() const; QmlPropertyChanges propertyChangeForCurrentState() const; virtual bool instanceCanReparent() const; bool isRootModelNode() const; void destroy(); void ensureAliasExport(); bool isAliasExported() const; QList allAffectingStates() const; QList allAffectingStatesOperations() const; void removeProperty(const PropertyName &name); void setParent(const QmlObjectNode &newParent); QmlItemNode toQmlItemNode() const; bool isAncestorOf(const QmlObjectNode &objectNode) const; bool hasDefaultPropertyName() const; PropertyName defaultPropertyName() const; static QVariant instanceValue(const ModelNode &modelNode, const PropertyName &name); static QString generateTranslatableText(const QString& text); QString simplifiedTypeName() const; protected: NodeInstance nodeInstance() const; QmlObjectNode nodeForInstance(const NodeInstance &instance) const; QmlItemNode itemForInstance(const NodeInstance &instance) const; protected: QList allDefinedStates() const; }; QMLDESIGNERCORE_EXPORT uint qHash(const QmlObjectNode &node); QMLDESIGNERCORE_EXPORT QList toModelNodeList(const QList &fxObjectNodeList); QMLDESIGNERCORE_EXPORT QList toQmlObjectNodeList(const QList &modelNodeList); }// QmlDesigner