/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #ifndef QT4NODES_H #define QT4NODES_H #include "qt4projectmanager_global.h" #include #include #include #include #include #include #include #include // defined in proitems.h QT_BEGIN_NAMESPACE class ProFile; QT_END_NAMESPACE namespace Core { class ICore; } namespace QtSupport { class BaseQtVersion; class ProFileReader; } namespace ProjectExplorer { class RunConfiguration; class Project; } namespace Qt4ProjectManager { class Qt4BuildConfiguration; class Qt4ProFileNode; class Qt4Project; // Type of projects enum Qt4ProjectType { InvalidProject = 0, ApplicationTemplate, LibraryTemplate, ScriptTemplate, AuxTemplate, SubDirsTemplate }; // Other variables of interest enum Qt4Variable { DefinesVar = 1, IncludePathVar, CppFlagsVar, CppHeaderVar, CppSourceVar, ObjCSourceVar, UiDirVar, MocDirVar, PkgConfigVar, PrecompiledHeaderVar, LibDirectoriesVar, ConfigVar, QtVar, QmlImportPathVar, Makefile, ObjectExt, ObjectsDir, VersionVar, TargetVersionExtVar, StaticLibExtensionVar, ShLibExtensionVar }; // Import base classes into namespace using ProjectExplorer::Node; using ProjectExplorer::FileNode; using ProjectExplorer::FolderNode; using ProjectExplorer::ProjectNode; using ProjectExplorer::NodesWatcher; // Import enums into namespace using ProjectExplorer::NodeType; using ProjectExplorer::FileNodeType; using ProjectExplorer::FolderNodeType; using ProjectExplorer::ProjectNodeType; using ProjectExplorer::UnknownFileType; using ProjectExplorer::ProjectFileType; using ProjectExplorer::FileType; namespace Internal { class Qt4UiCodeModelSupport; class Qt4PriFile; struct InternalNode; } // Implements ProjectNode for qt4 pro files class QT4PROJECTMANAGER_EXPORT Qt4PriFileNode : public ProjectExplorer::ProjectNode { Q_OBJECT public: Qt4PriFileNode(Qt4Project *project, Qt4ProFileNode* qt4ProFileNode, const QString &filePath); ~Qt4PriFileNode(); void update(ProFile *includeFileExact, QtSupport::ProFileReader *readerExact, ProFile *includeFileCumlative, QtSupport::ProFileReader *readerCumalative); // ProjectNode interface QList supportedActions(Node *node) const; bool hasBuildTargets() const { return false; } bool canAddSubProject(const QString &proFilePath) const; bool addSubProjects(const QStringList &proFilePaths); bool removeSubProjects(const QStringList &proFilePaths); bool addFiles(const FileType fileType, const QStringList &filePaths, QStringList *notAdded = 0); bool removeFiles(const FileType fileType, const QStringList &filePaths, QStringList *notRemoved = 0); bool deleteFiles(const FileType fileType, const QStringList &filePaths); bool renameFile(const FileType fileType, const QString &filePath, const QString &newFilePath); void folderChanged(const QString &changedFolder); bool deploysFolder(const QString &folder) const; QList runConfigurationsFor(Node *node); QList subProjectNodesExact() const; // Set by parent bool includedInExactParse() const; protected: void setIncludedInExactParse(bool b); static QStringList varNames(FileType type); static QStringList dynamicVarNames(QtSupport::ProFileReader *readerExact, QtSupport::ProFileReader *readerCumulative, QtSupport::BaseQtVersion *qtVersion); static QSet filterFilesProVariables(ProjectExplorer::FileType fileType, const QSet &files); static QSet filterFilesRecursiveEnumerata(ProjectExplorer::FileType fileType, const QSet &files); enum ChangeType { AddToProFile, RemoveFromProFile }; void changeFiles(const FileType fileType, const QStringList &filePaths, QStringList *notChanged, ChangeType change); private slots: void scheduleUpdate(); private: void save(const QStringList &lines); bool priFileWritable(const QString &path); bool saveModifiedEditors(); QStringList formResources(const QString &formFile) const; QStringList baseVPaths(QtSupport::ProFileReader *reader, const QString &projectDir) const; QStringList fullVPaths(const QStringList &baseVPaths, QtSupport::ProFileReader *reader, FileType type, const QString &qmakeVariable, const QString &projectDir) const; void watchFolders(const QSet &folders); Qt4Project *m_project; Qt4ProFileNode *m_qt4ProFileNode; QString m_projectFilePath; QString m_projectDir; QMap m_uiCodeModelSupport; Internal::Qt4PriFile *m_qt4PriFile; // Memory is cheap... QMap > m_files; QSet m_recursiveEnumerateFiles; QSet m_watchedFolders; bool m_includedInExactParse; // managed by Qt4ProFileNode friend class Qt4ProjectManager::Qt4ProFileNode; friend class Internal::Qt4PriFile; // for scheduling updates on modified // internal temporary subtree representation friend struct Internal::InternalNode; }; namespace Internal { class Qt4PriFile : public Core::IDocument { Q_OBJECT public: Qt4PriFile(Qt4PriFileNode *qt4PriFile); virtual bool save(QString *errorString, const QString &fileName, bool autoSave); virtual QString fileName() const; virtual void rename(const QString &newName); virtual QString defaultPath() const; virtual QString suggestedFileName() const; virtual QString mimeType() const; virtual bool isModified() const; virtual bool isSaveAsAllowed() const; ReloadBehavior reloadBehavior(ChangeTrigger state, ChangeType type) const; bool reload(QString *errorString, ReloadFlag flag, ChangeType type); private: Qt4PriFileNode *m_priFile; }; class Qt4NodesWatcher : public ProjectExplorer::NodesWatcher { Q_OBJECT public: Qt4NodesWatcher(QObject *parent = 0); signals: void projectTypeChanged(Qt4ProjectManager::Qt4ProFileNode *projectNode, const Qt4ProjectManager::Qt4ProjectType oldType, const Qt4ProjectManager::Qt4ProjectType newType); void variablesChanged(Qt4ProFileNode *projectNode, const QHash &oldValues, const QHash &newValues); void kitUpdated(Qt4ProjectManager::Qt4ProFileNode *projectNode, bool success, bool parseInProgress); private: // let them emit signals friend class Qt4ProjectManager::Qt4ProFileNode; friend class Qt4PriFileNode; }; class ProVirtualFolderNode : public ProjectExplorer::VirtualFolderNode { public: explicit ProVirtualFolderNode(const QString &folderPath, int priority, const QString &typeName) : VirtualFolderNode(folderPath, priority), m_typeName(typeName) { } QString displayName() const { return m_typeName; } QString tooltip() const { return QString(); } private: QString m_typeName; }; } // namespace Internal struct QT4PROJECTMANAGER_EXPORT TargetInformation { bool valid; QString workingDir; QString target; QString executable; QString buildDir; bool operator==(const TargetInformation &other) const { return workingDir == other.workingDir && target == other.target && executable == other.executable && valid == other.valid && buildDir == other.buildDir; } bool operator!=(const TargetInformation &other) const { return !(*this == other); } TargetInformation() : valid(false) {} TargetInformation(const TargetInformation &other) : valid(other.valid), workingDir(other.workingDir), target(other.target), executable(other.executable), buildDir(other.buildDir) { } }; struct QT4PROJECTMANAGER_EXPORT InstallsItem { InstallsItem(QString p, QStringList f) : path(p), files(f) {} QString path; QStringList files; }; struct QT4PROJECTMANAGER_EXPORT InstallsList { void clear() { targetPath.clear(); items.clear(); } QString targetPath; QList items; }; struct QT4PROJECTMANAGER_EXPORT ProjectVersion { int major; int minor; int patch; }; // Implements ProjectNode for qt4 pro files class QT4PROJECTMANAGER_EXPORT Qt4ProFileNode : public Qt4PriFileNode { Q_OBJECT public: Qt4ProFileNode(Qt4Project *project, const QString &filePath, QObject *parent = 0); ~Qt4ProFileNode(); bool isParent(Qt4ProFileNode *node); bool hasBuildTargets() const; Qt4ProjectType projectType() const; QStringList variableValue(const Qt4Variable var) const; QString singleVariableValue(const Qt4Variable var) const; bool isSubProjectDeployable(const QString &filePath) const { return !m_subProjectsNotToDeploy.contains(filePath); } void updateCodeModelSupportFromBuild(const QStringList &files); void updateCodeModelSupportFromEditor(const QString &uiFileName, const QString &contents); QString sourceDir() const; QString buildDir(Qt4BuildConfiguration *bc = 0) const; QString uiDirectory() const; static QString uiHeaderFile(const QString &uiDir, const QString &formFile); const Qt4ProFileNode *findProFileFor(const QString &string) const; TargetInformation targetInformation(const QString &fileName) const; TargetInformation targetInformation() const; InstallsList installsList() const; ProjectVersion projectVersion() const { return m_projectVersion; } QString makefile() const; QString objectExtension() const; QString objectsDirectory() const; QByteArray cxxDefines() const; bool isDeployable() const; QString resolvedMkspecPath() const; void update(); void scheduleUpdate(); bool validParse() const; bool parseInProgress() const; bool hasBuildTargets(Qt4ProjectType projectType) const; bool isDebugAndRelease() const; void setParseInProgress(bool b); void setParseInProgressRecursive(bool b); void setValidParse(bool b); void setValidParseRecursive(bool b); void emitProFileUpdatedRecursive(); public slots: void asyncUpdate(); private slots: void buildStateChanged(ProjectExplorer::Project*); void applyAsyncEvaluate(); private: void setupReader(); enum EvalResult { EvalAbort, EvalFail, EvalPartial, EvalOk }; EvalResult evaluate(); void applyEvaluate(EvalResult parseResult, bool async); void asyncEvaluate(QFutureInterface &fi); typedef QHash Qt4VariablesHash; void createUiCodeModelSupport(); QStringList updateUiFiles(); QStringList fileListForVar(QtSupport::ProFileReader *readerExact, QtSupport::ProFileReader *readerCumulative, const QString &varName, const QString &projectDir, FileType type) const; QString uiDirPath(QtSupport::ProFileReader *reader) const; QString mocDirPath(QtSupport::ProFileReader *reader) const; QStringList includePaths(QtSupport::ProFileReader *reader) const; QStringList libDirectories(QtSupport::ProFileReader *reader) const; QStringList subDirsPaths(QtSupport::ProFileReader *reader, QStringList *subProjectsNotToDeploy = 0) const; TargetInformation targetInformation(QtSupport::ProFileReader *reader) const; void setupInstallsList(const QtSupport::ProFileReader *reader); void setupProjectVersion(const QtSupport::ProFileReader *reader); Qt4ProjectType m_projectType; Qt4VariablesHash m_varValues; bool m_isDeployable; QMap m_uitimestamps; TargetInformation m_qt4targetInformation; QString m_resolvedMkspecPath; QStringList m_subProjectsNotToDeploy; InstallsList m_installsList; ProjectVersion m_projectVersion; friend class Qt4NodeHierarchy; bool m_validParse; bool m_parseInProgress; // Async stuff QFutureWatcher m_parseFutureWatcher; QtSupport::ProFileReader *m_readerExact; QtSupport::ProFileReader *m_readerCumulative; }; } // namespace Qt4ProjectManager #endif // QT4NODES_H