/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include "ui_stateview.h" #include namespace ScxmlEditor { namespace PluginInterface { class GraphicsScene; class StateItem; class ScxmlDocument; class ScxmlUiFactory; } // namespace PluginInterface namespace Common { class StateView : public QWidget { Q_OBJECT public: explicit StateView(PluginInterface::StateItem *state, QWidget *parent = nullptr); explicit StateView(QWidget *parent = nullptr); ~StateView() override; PluginInterface::StateItem *parentState() const; PluginInterface::GraphicsScene *scene() const; GraphicsView *view() const; void setUiFactory(PluginInterface::ScxmlUiFactory *uifactory); void setDocument(PluginInterface::ScxmlDocument *doc); void clear(); private: void closeView(); void init(); void initScene(); PluginInterface::StateItem *m_parentState = nullptr; PluginInterface::GraphicsScene *m_scene = nullptr; bool m_isMainView; Ui::StateView m_ui; }; } // namespace Common } // namespace ScxmlEditor