/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include "texteditor_global.h" #include #include #include namespace Core { class IEditor; } namespace TextEditor { class TextEditorWidget; namespace Internal { class TextEditorActionHandlerPrivate; } // Redirects slots from global actions to the respective editor. class TEXTEDITOR_EXPORT TextEditorActionHandler final { TextEditorActionHandler(const TextEditorActionHandler &) = delete; TextEditorActionHandler &operator=(const TextEditorActionHandler &) = delete; public: enum OptionalActionsMask { None = 0, Format = 1, UnCommentSelection = 2, UnCollapseAll = 4, FollowSymbolUnderCursor = 8, JumpToFileUnderCursor = 16, RenameSymbol = 32, }; using TextEditorWidgetResolver = std::function; TextEditorActionHandler(Utils::Id editorId, Utils::Id contextId, uint optionalActions = None, const TextEditorWidgetResolver &resolver = {}); uint optionalActions() const; ~TextEditorActionHandler(); private: Internal::TextEditorActionHandlerPrivate *d; }; } // namespace TextEditor